BizHawk/BizHawk.Emulation
zeromus 6c297287e5 add FPS display and make some 5% nes optimizations 2011-03-16 06:30:25 +00:00
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CPUs oops, didn't get rid of all the 1-cycle page boundary penalties 2011-03-13 02:32:13 +00:00
Consoles add FPS display and make some 5% nes optimizations 2011-03-16 06:30:25 +00:00
Database no need for special treatment for first line when we have comments now 2011-03-15 03:23:15 +00:00
Interfaces sketch out some thoughts regarding breakpoints 2011-03-16 05:06:21 +00:00
Properties 2011-01-11 02:55:51 +00:00
Sound [NES] apu fixes and triangle generator 2011-03-13 08:13:32 +00:00
BizHawk.Emulation.csproj [NES] speaking of music being a worthy thing... 2011-03-13 00:34:24 +00:00
Log.cs switch game database to support multiple hash types 2011-01-17 03:08:33 +00:00
Notes.txt 2011-01-11 02:55:51 +00:00
Util.cs [NES] overhaul to use bootgod's db as primary data source. it can still merge with the gamedb.txt, although I purged it of every unneeded NES record. iNES header parsing needs to be re-added. 2011-03-07 10:41:46 +00:00