476 lines
13 KiB
C#
476 lines
13 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Runtime.InteropServices;
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using System.IO;
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using System.ComponentModel;
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using BizHawk.Common;
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using BizHawk.Common.BufferExtensions;
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using BizHawk.Emulation.Common;
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using BizHawk.Emulation.DiscSystem;
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using Newtonsoft.Json;
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namespace BizHawk.Emulation.Cores.Sega.Saturn
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{
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[CoreAttributes(
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"Yabause",
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"",
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isPorted: true,
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isReleased: true,
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portedVersion: "9.12",
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portedUrl: "http://yabause.org",
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singleInstance: true
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)]
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public partial class Yabause : IEmulator, IVideoProvider, ISyncSoundProvider, ISaveRam, IStatable, IInputPollable,
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ISettable<object, Yabause.SaturnSyncSettings>, IDriveLight
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{
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public static ControllerDefinition SaturnController = new ControllerDefinition
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{
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Name = "Saturn Controller",
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BoolButtons =
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{
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"Power", "Reset",
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"P1 Up", "P1 Down", "P1 Left", "P1 Right", "P1 Start", "P1 A", "P1 B", "P1 C", "P1 X", "P1 Y", "P1 Z", "P1 L", "P1 R",
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"P2 Up", "P2 Down", "P2 Left", "P2 Right", "P2 Start", "P2 A", "P2 B", "P2 C", "P2 X", "P2 Y", "P2 Z", "P2 L", "P2 R",
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}
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};
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static Yabause AttachedCore = null;
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GCHandle VideoHandle;
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Disc CD;
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DiscSectorReader DiscSectorReader;
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GCHandle SoundHandle;
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bool Disposed = false;
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byte[] DisposedSaveRam;
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LibYabause.CDInterface.Init InitH;
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LibYabause.CDInterface.DeInit DeInitH;
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LibYabause.CDInterface.GetStatus GetStatusH;
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LibYabause.CDInterface.ReadTOC ReadTOCH;
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LibYabause.CDInterface.ReadSectorFAD ReadSectorFADH;
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LibYabause.CDInterface.ReadAheadFAD ReadAheadFADH;
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LibYabause.InputCallback InputCallbackH;
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public Yabause(CoreComm CoreComm, DiscSystem.Disc CD, object syncSettings)
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{
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ServiceProvider = new BasicServiceProvider(this);
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byte[] bios = CoreComm.CoreFileProvider.GetFirmware("SAT", "J", true, "Saturn BIOS is required.");
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CoreComm.RomStatusDetails = string.Format("Disk partial hash:{0}", new DiscSystem.DiscHasher(CD).OldHash());
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this.CoreComm = CoreComm;
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this.CD = CD;
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DiscSectorReader = new DiscSystem.DiscSectorReader(CD);
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SyncSettings = (SaturnSyncSettings)syncSettings ?? new SaturnSyncSettings();
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if (this.SyncSettings.UseGL && glContext == null)
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{
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glContext = CoreComm.RequestGLContext(2,0,false);
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}
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ResetCounters();
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ActivateGL();
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Init(bios);
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InputCallbackH = new LibYabause.InputCallback(() => InputCallbacks.Call());
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LibYabause.libyabause_setinputcallback(InputCallbackH);
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DriveLightEnabled = true;
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DeactivateGL();
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}
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public IEmulatorServiceProvider ServiceProvider { get; private set; }
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object glContext;
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void ActivateGL()
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{
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//if (!SyncSettings.UseGL) return; //not safe
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if (glContext == null) return;
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CoreComm.ActivateGLContext(glContext);
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}
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void DeactivateGL()
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{
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//if (!SyncSettings.UseGL) return; //not safe
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if (glContext == null) return;
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CoreComm.DeactivateGLContext();
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}
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void Init(byte[] bios)
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{
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bool GL = SyncSettings.UseGL;
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if (AttachedCore != null)
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{
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AttachedCore.Dispose();
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AttachedCore = null;
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}
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VideoHandle = GCHandle.Alloc(VideoBuffer, GCHandleType.Pinned);
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SoundHandle = GCHandle.Alloc(SoundBuffer, GCHandleType.Pinned);
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LibYabause.CDInterface CDInt = new LibYabause.CDInterface();
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CDInt.InitFunc = InitH = new LibYabause.CDInterface.Init(CD_Init);
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CDInt.DeInitFunc = DeInitH = new LibYabause.CDInterface.DeInit(CD_DeInit);
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CDInt.GetStatusFunc = GetStatusH = new LibYabause.CDInterface.GetStatus(CD_GetStatus);
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CDInt.ReadTOCFunc = ReadTOCH = new LibYabause.CDInterface.ReadTOC(CD_ReadTOC);
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CDInt.ReadSectorFADFunc = ReadSectorFADH = new LibYabause.CDInterface.ReadSectorFAD(CD_ReadSectorFAD);
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CDInt.ReadAheadFADFunc = ReadAheadFADH = new LibYabause.CDInterface.ReadAheadFAD(CD_ReadAheadFAD);
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var fp = new FilePiping();
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string BiosPipe = fp.GetPipeNameNative();
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fp.Offer(bios);
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int basetime;
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if (SyncSettings.RealTimeRTC)
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basetime = 0;
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else
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basetime = (int)((SyncSettings.RTCInitialTime - new DateTime(1970, 1, 1).ToLocalTime()).TotalSeconds);
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if (!LibYabause.libyabause_init
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(
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ref CDInt,
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BiosPipe,
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GL,
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SyncSettings.CartType,
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SyncSettings.SkipBios,
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!SyncSettings.RealTimeRTC,
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basetime
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))
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throw new Exception("libyabause_init() failed!");
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fp.Finish();
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LibYabause.libyabause_setvidbuff(VideoHandle.AddrOfPinnedObject());
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LibYabause.libyabause_setsndbuff(SoundHandle.AddrOfPinnedObject());
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AttachedCore = this;
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// with or without GL, this is the guaranteed frame -1 size; (unless you do a gl resize)
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BufferWidth = 320;
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BufferHeight = 224;
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InitMemoryDomains();
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GLMode = GL;
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// if in GL mode, this will trigger the initial GL resize
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PutSyncSettings(this.SyncSettings);
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}
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public ControllerDefinition ControllerDefinition
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{
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get { return SaturnController; }
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}
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public IController Controller { get; set; }
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public bool GLMode { get; private set; }
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public void SetGLRes(int factor, int width, int height)
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{
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if (!GLMode)
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return;
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if (factor < 0) factor = 0;
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if (factor > 4) factor = 4;
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int maxwidth, maxheight;
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if (factor == 0)
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{
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maxwidth = width;
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maxheight = height;
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}
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else
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{
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maxwidth = 704 * factor;
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maxheight = 512 * factor;
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}
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if (maxwidth * maxheight > VideoBuffer.Length)
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{
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VideoHandle.Free();
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VideoBuffer = new int[maxwidth * maxheight];
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VideoHandle = GCHandle.Alloc(VideoBuffer, GCHandleType.Pinned);
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LibYabause.libyabause_setvidbuff(VideoHandle.AddrOfPinnedObject());
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}
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LibYabause.libyabause_glsetnativefactor(factor);
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if (factor == 0)
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LibYabause.libyabause_glresize(width, height);
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}
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public void FrameAdvance(bool render, bool rendersound = true)
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{
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int w, h, nsamp;
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ActivateGL();
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LibYabause.Buttons1 p11 = (LibYabause.Buttons1)0xff;
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LibYabause.Buttons2 p12 = (LibYabause.Buttons2)0xff;
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LibYabause.Buttons1 p21 = (LibYabause.Buttons1)0xff;
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LibYabause.Buttons2 p22 = (LibYabause.Buttons2)0xff;
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if (Controller["P1 A"])
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p11 &= ~LibYabause.Buttons1.A;
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if (Controller["P1 B"])
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p11 &= ~LibYabause.Buttons1.B;
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if (Controller["P1 C"])
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p11 &= ~LibYabause.Buttons1.C;
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if (Controller["P1 Start"])
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p11 &= ~LibYabause.Buttons1.S;
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if (Controller["P1 Left"])
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p11 &= ~LibYabause.Buttons1.L;
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if (Controller["P1 Right"])
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p11 &= ~LibYabause.Buttons1.R;
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if (Controller["P1 Up"])
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p11 &= ~LibYabause.Buttons1.U;
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if (Controller["P1 Down"])
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p11 &= ~LibYabause.Buttons1.D;
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if (Controller["P1 L"])
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p12 &= ~LibYabause.Buttons2.L;
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if (Controller["P1 R"])
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p12 &= ~LibYabause.Buttons2.R;
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if (Controller["P1 X"])
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p12 &= ~LibYabause.Buttons2.X;
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if (Controller["P1 Y"])
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p12 &= ~LibYabause.Buttons2.Y;
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if (Controller["P1 Z"])
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p12 &= ~LibYabause.Buttons2.Z;
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if (Controller["P2 A"])
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p21 &= ~LibYabause.Buttons1.A;
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if (Controller["P2 B"])
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p21 &= ~LibYabause.Buttons1.B;
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if (Controller["P2 C"])
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p21 &= ~LibYabause.Buttons1.C;
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if (Controller["P2 Start"])
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p21 &= ~LibYabause.Buttons1.S;
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if (Controller["P2 Left"])
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p21 &= ~LibYabause.Buttons1.L;
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if (Controller["P2 Right"])
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p21 &= ~LibYabause.Buttons1.R;
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if (Controller["P2 Up"])
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p21 &= ~LibYabause.Buttons1.U;
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if (Controller["P2 Down"])
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p21 &= ~LibYabause.Buttons1.D;
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if (Controller["P2 L"])
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p22 &= ~LibYabause.Buttons2.L;
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if (Controller["P2 R"])
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p22 &= ~LibYabause.Buttons2.R;
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if (Controller["P2 X"])
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p22 &= ~LibYabause.Buttons2.X;
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if (Controller["P2 Y"])
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p22 &= ~LibYabause.Buttons2.Y;
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if (Controller["P2 Z"])
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p22 &= ~LibYabause.Buttons2.Z;
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if (Controller["Reset"])
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LibYabause.libyabause_softreset();
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if (Controller["Power"])
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LibYabause.libyabause_hardreset();
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LibYabause.libyabause_setpads(p11, p12, p21, p22);
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DriveLightOn = false;
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IsLagFrame = LibYabause.libyabause_frameadvance(out w, out h, out nsamp);
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BufferWidth = w;
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BufferHeight = h;
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SoundNSamp = nsamp;
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Frame++;
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if (IsLagFrame)
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LagCount++;
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//Console.WriteLine(nsamp);
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//CheckStates();
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DeactivateGL();
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}
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public int Frame { get; private set; }
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public string SystemId { get { return "SAT"; } }
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public bool DeterministicEmulation { get { return true; } }
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public string BoardName { get { return null; } }
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public void ResetCounters()
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{
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Frame = 0;
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LagCount = 0;
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IsLagFrame = false;
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}
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public CoreComm CoreComm { get; private set; }
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public void Dispose()
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{
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if (!Disposed)
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{
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ActivateGL();
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if (SaveRamModified)
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DisposedSaveRam = CloneSaveRam();
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LibYabause.libyabause_setvidbuff(IntPtr.Zero);
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LibYabause.libyabause_setsndbuff(IntPtr.Zero);
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LibYabause.libyabause_deinit();
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VideoHandle.Free();
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SoundHandle.Free();
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CD.Dispose();
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Disposed = true;
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DeactivateGL();
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if (glContext != null)
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CoreComm.ReleaseGLContext(glContext);
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}
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}
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#region IVideoProvider
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int[] VideoBuffer = new int[704 * 512];
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int[] TextureIdBuffer = new int[1]; //todo
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public int[] GetVideoBuffer() {
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//doesn't work yet
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//if (SyncSettings.UseGL)
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// return new[] { VideoBuffer[0] };
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//else
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return VideoBuffer;
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}
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public int VirtualWidth { get { return BufferWidth; } }
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public int VirtualHeight { get { return BufferHeight; } }
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public int BufferWidth { get; private set; }
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public int BufferHeight { get; private set; }
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public int BackgroundColor { get { return unchecked((int)0xff000000); } }
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#endregion
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#region ISyncSoundProvider
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short[] SoundBuffer = new short[44100 * 2];
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int SoundNSamp = 0;
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public void GetSamples(out short[] samples, out int nsamp)
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{
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nsamp = SoundNSamp;
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samples = SoundBuffer;
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}
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public void DiscardSamples() { }
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public ISoundProvider SoundProvider { get { return null; } }
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public ISyncSoundProvider SyncSoundProvider { get { return this; } }
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public bool StartAsyncSound() { return false; }
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public void EndAsyncSound() { }
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#endregion
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#region CD
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/// <summary>
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/// init cd functions
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/// </summary>
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/// <param name="unused"></param>
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/// <returns>0 on success, -1 on failure</returns>
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int CD_Init(string unused)
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{
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return 0;
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}
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/// <summary>
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/// deinit cd functions
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/// </summary>
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void CD_DeInit()
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{
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}
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/// <summary>
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/// 0 = cd present, spinning
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/// 1 = cd present, not spinning
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/// 2 = no cd
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/// 3 = tray open
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/// </summary>
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/// <returns></returns>
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int CD_GetStatus()
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{
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return 0;
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}
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/// <summary>
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/// read all TOC entries
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/// </summary>
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/// <param name="dest">place to copy to</param>
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/// <returns>number of bytes written. should be 408 (99 tracks, 3 specials)</returns>
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int CD_ReadTOC(IntPtr dest)
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{
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// this stuff from yabause's cdbase.c. don't ask me to explain it
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//TODO - we could just get this out of the actual TOC, it's the same thing
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int[] rTOC = new int[102];
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var ses = CD.Session1;
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int ntrk = ses.InformationTrackCount;
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for (int i = 0; i < 99; i++)
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{
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int tnum = i + 1;
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if (tnum <= ntrk)
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{
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var trk = ses.Tracks[tnum];
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uint t = (uint)trk.LBA + 150;
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if(trk.IsAudio)
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t |= 0x01000000;
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else
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t |= 0x41000000;
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rTOC[i] = (int)t;
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}
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else
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{
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rTOC[i] = unchecked((int)0xffffffff);
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}
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}
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rTOC[99] = (int)(rTOC[0] & 0xff000000 | 0x010000);
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rTOC[100] = (int)(rTOC[ntrk - 1] & 0xff000000 | (uint)(ntrk << 16));
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rTOC[101] = (int)(rTOC[ntrk - 1] & 0xff000000 | (uint)(CD.TOC.LeadoutLBA)); //zero 03-jul-2014 - maybe off by 150
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Marshal.Copy(rTOC, 0, dest, 102);
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return 408;
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}
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/// <summary>
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/// read a sector, should be 2352 bytes
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/// </summary>
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/// <param name="FAD"></param>
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/// <param name="dest"></param>
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/// <returns></returns>
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int CD_ReadSectorFAD(int FAD, IntPtr dest)
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{
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byte[] data = new byte[2352];
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try
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{
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//CD.ReadABA_2352(FAD, data, 0);
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DiscSectorReader.ReadLBA_2352(FAD - 150, data, 0); //zero 21-jun-2015 - did I adapt this right?
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}
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catch (Exception e)
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{
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Console.WriteLine("CD_ReadSectorFAD: Managed Exception:\n" + e.ToString());
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return 0; // failure
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}
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Marshal.Copy(data, 0, dest, 2352);
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DriveLightOn = true;
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return 1; // success
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}
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/// <summary>
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/// hint the next sector, for async loading
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/// </summary>
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/// <param name="FAD"></param>
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void CD_ReadAheadFAD(int FAD)
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{
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// ignored for now
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}
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#endregion
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}
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}
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