BizHawk/BizHawk.Client.EmuHawk/config/NES/NESGraphicsConfig.cs

153 lines
4.4 KiB
C#

using System;
using System.Drawing;
using System.Windows.Forms;
using BizHawk.Common;
using BizHawk.Client.Common;
using BizHawk.Emulation.Cores.Nintendo.NES;
namespace BizHawk.Client.EmuHawk
{
public partial class NESGraphicsConfig : Form
{
//TODO:
//Allow selection of palette file from archive
//Hotkeys for BG & Sprite display toggle
//NTSC filter settings? Hue, Tint (This should probably be a multiclient thing, not a nes specific thing?)
private HawkFile palette;
private NES nes;
private NES.NESSettings settings;
public NESGraphicsConfig()
{
InitializeComponent();
}
private void NESGraphicsConfig_Load(object sender, EventArgs e)
{
nes = Global.Emulator as NES;
settings = (NES.NESSettings)nes.GetSettings();
LoadStuff();
}
private void LoadStuff()
{
NTSC_FirstLineNumeric.Value = settings.NTSC_TopLine;
NTSC_LastLineNumeric.Value = settings.NTSC_BottomLine;
PAL_FirstLineNumeric.Value = settings.PAL_TopLine;
PAL_LastLineNumeric.Value = settings.PAL_BottomLine;
AllowMoreSprites.Checked = settings.AllowMoreThanEightSprites;
ClipLeftAndRightCheckBox.Checked = settings.ClipLeftAndRight;
AutoLoadPalette.Checked = settings.AutoLoadPalette;
PalettePath.Text = Global.Config.NESPaletteFile;
DispSprites.Checked = settings.DispSprites;
DispBackground.Checked = settings.DispBackground;
BGColorDialog.Color = Color.FromArgb(unchecked(settings.BackgroundColor | (int)0xFF000000));
checkUseBackdropColor.Checked = (settings.BackgroundColor & 0xFF000000) != 0;
SetColorBox();
}
private void BrowsePalette_Click(object sender, EventArgs e)
{
OpenFileDialog ofd = new OpenFileDialog
{
InitialDirectory = PathManager.MakeAbsolutePath(Global.Config.PathEntries["NES", "Palettes"].Path, "NES"),
Filter = "Palette Files (.pal)|*.PAL|All Files (*.*)|*.*",
RestoreDirectory = true
};
var result = ofd.ShowDialog();
if (result != DialogResult.OK)
{
return;
}
PalettePath.Text = ofd.FileName;
}
private void OK_Click(object sender, EventArgs e)
{
if (PalettePath.Text.Length > 0)
{
palette = new HawkFile(PalettePath.Text);
if (palette != null && palette.Exists)
{
if (Global.Config.NESPaletteFile != palette.Name)
{
Global.Config.NESPaletteFile = palette.Name;
nes.SetPalette(NES.Palettes.Load_FCEUX_Palette(HawkFile.ReadAllBytes(palette.Name)));
GlobalWin.OSD.AddMessage("Palette file loaded: " + palette.Name);
}
}
}
else
{
Global.Config.NESPaletteFile = "";
nes.SetPalette(NES.Palettes.FCEUX_Standard);
GlobalWin.OSD.AddMessage("Standard Palette set");
}
settings.NTSC_TopLine = (int)NTSC_FirstLineNumeric.Value;
settings.NTSC_BottomLine = (int)NTSC_LastLineNumeric.Value;
settings.PAL_TopLine = (int)PAL_FirstLineNumeric.Value;
settings.PAL_BottomLine = (int)PAL_LastLineNumeric.Value;
settings.AllowMoreThanEightSprites = AllowMoreSprites.Checked;
settings.ClipLeftAndRight = ClipLeftAndRightCheckBox.Checked;
settings.AutoLoadPalette = AutoLoadPalette.Checked;
settings.DispSprites = DispSprites.Checked;
settings.DispBackground = DispBackground.Checked;
settings.BackgroundColor = BGColorDialog.Color.ToArgb();
if (!checkUseBackdropColor.Checked)
settings.BackgroundColor &= 0x00FFFFFF;
nes.PutSettings(settings);
Close();
}
private void SetColorBox()
{
int color = BGColorDialog.Color.ToArgb();
BackGroundColorNumber.Text = String.Format("{0:X8}", color).Substring(2,6);
BackgroundColorPanel.BackColor = BGColorDialog.Color;
}
private void ChangeBGColor_Click(object sender, EventArgs e)
{
ChangeBG();
}
private void ChangeBG()
{
if (BGColorDialog.ShowDialog() == DialogResult.OK)
{
SetColorBox();
}
}
private void btnAreaStandard_Click(object sender, EventArgs e)
{
NTSC_FirstLineNumeric.Value = 8;
NTSC_LastLineNumeric.Value = 231;
}
private void btnAreaFull_Click(object sender, EventArgs e)
{
NTSC_FirstLineNumeric.Value = 0;
NTSC_LastLineNumeric.Value = 239;
}
private void BackgroundColorPanel_DoubleClick(object sender, EventArgs e)
{
ChangeBG();
}
private void RestoreDefaultsButton_Click(object sender, EventArgs e)
{
settings = new NES.NESSettings();
LoadStuff();
}
}
}