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ShuriZma
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BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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8557c96758
BizHawk
/
libsnes
/
bsnes
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zeromus
513ceba3d2
fix up SGB memorydomains
2013-08-26 07:17:47 +00:00
..
base
bsneshawk step 1 of N - compile libsnes, make bsneshawk core, setup interop, support frameadvance, video, gamepad. games are playable, I think.
2012-09-04 00:20:36 +00:00
gameboy
fix up SGB memorydomains
2013-08-26 07:17:47 +00:00
libco
change libco to use an msvc-compiled dll so that it doesnt get wrecked whenever the .net GC process suspends a thread in a coroutine. cant figure out how to get that same code working compiled by mingw32.
2012-09-09 19:02:13 +00:00
nall
switch snes core back to external process. more refined this time. support use of performance core.
2012-12-25 20:36:04 +00:00
snes
zero - try this?
2013-04-21 19:00:22 +00:00
target-libsnes
fix up SGB memorydomains
2013-08-26 07:17:47 +00:00
Makefile
snes-support 64bit bsnes builds. this isnt tested yet since i dont have a 64bit system atm, but most of the infrastructure is there
2012-12-26 20:25:06 +00:00