BizHawk/BizHawk.Client.Common/movie
zeromus 275c72d0c2 psx - framerate definitions 2014-12-17 01:22:25 +00:00
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bk2 PSX mnemonics -> Square = Q not S 2014-12-13 14:57:03 +00:00
bkm Clean out ClearSaveRam() calls since they are no longer used 2014-11-24 15:00:54 +00:00
conversions Tastudio - When creating a savestate-anchored movie from an existing movie, copy the previous input into VerificationLog.txt 2014-11-01 14:01:21 +00:00
interfaces framebuffer in movie anchor states 2014-10-27 01:14:47 +00:00
tasproj AsInputPollable() 2014-12-05 00:59:00 +00:00
HeaderKeys.cs BK2 - support loop offset 2014-06-14 18:52:00 +00:00
MovieImport.cs When importing snes movies, set the movie sync settings to Compatibility profile 2014-11-09 16:49:11 +00:00
MovieService.cs Fix Bkm to Bk2 conversion 2014-07-16 23:22:30 +00:00
MovieSession.cs When loading a movie that specified quicknes or neshawk (or bsnes vs snes9x), don't permanently override the user's core preference 2014-11-09 17:14:16 +00:00
MultitrackRecording.cs ugh, oops 2014-08-17 16:00:46 +00:00
PlatformFrameRates.cs psx - framerate definitions 2014-12-17 01:22:25 +00:00
Subtitle.cs Refactored srt exporting to have less logic client side and implemented color. 2014-08-17 11:36:37 +00:00
SubtitleList.cs Refactored srt exporting to have less logic client side and implemented color. 2014-08-17 11:36:37 +00:00