BizHawk/BizHawk.Emulation.Common/Base Implementations/MemoryCallbackSystem.cs

327 lines
7.2 KiB
C#

using System;
using System.Linq;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
namespace BizHawk.Emulation.Common
{
/// <summary>
/// This is a generic implementation of IMemoryCallbackSystem
/// that can be used by used by any core
/// </summary>
/// <seealso cref="IMemoryCallbackSystem" />
public class MemoryCallbackSystem : IMemoryCallbackSystem
{
public MemoryCallbackSystem(string[] availableScopes)
{
if (availableScopes == null)
{
availableScopes = new[] { "System Bus" };
}
AvailableScopes = availableScopes;
ExecuteCallbacksAvailable = true;
_reads.CollectionChanged += OnCollectionChanged;
_writes.CollectionChanged += OnCollectionChanged;
_execs.CollectionChanged += OnCollectionChanged;
}
private readonly ObservableCollection<IMemoryCallback> _reads = new ObservableCollection<IMemoryCallback>();
private readonly ObservableCollection<IMemoryCallback> _writes = new ObservableCollection<IMemoryCallback>();
private readonly ObservableCollection<IMemoryCallback> _execs = new ObservableCollection<IMemoryCallback>();
private bool _empty = true;
private bool _hasReads;
private bool _hasWrites;
private bool _hasExecutes;
public bool ExecuteCallbacksAvailable { get; }
public string[] AvailableScopes { get; }
public void Add(IMemoryCallback callback)
{
if (!AvailableScopes.Contains(callback.Scope))
{
throw new InvalidOperationException($"{callback.Scope} is not currently supported for callbacks");
}
switch (callback.Type)
{
case MemoryCallbackType.Execute:
_execs.Add(callback);
_hasExecutes = true;
break;
case MemoryCallbackType.Read:
_reads.Add(callback);
_hasReads = true;
break;
case MemoryCallbackType.Write:
_writes.Add(callback);
_hasWrites = true;
break;
}
if (_empty)
{
Changes();
}
_empty = false;
}
private static void Call(ObservableCollection<IMemoryCallback> cbs, uint addr, string scope)
{
for (int i = 0; i < cbs.Count; i++)
{
if (!cbs[i].Address.HasValue || (cbs[i].Scope == scope && cbs[i].Address == (addr & cbs[i].AddressMask)))
{
cbs[i].Callback();
}
}
}
public void CallReads(uint addr, string scope)
{
if (_hasReads)
{
Call(_reads, addr, scope);
}
}
public void CallWrites(uint addr, string scope)
{
if (_hasWrites)
{
Call(_writes, addr, scope);
}
}
public void CallExecutes(uint addr, string scope)
{
if (_hasExecutes)
{
Call(_execs, addr, scope);
}
}
public bool HasReads => _hasReads;
public bool HasWrites => _hasWrites;
public bool HasExecutes => _hasExecutes;
public bool HasReadsForScope(string scope)
{
return _reads.Where(e => e.Scope == scope).Any();
}
public bool HasWritesForScope(string scope)
{
return _writes.Where(e => e.Scope == scope).Any();
}
public bool HasExecutesForScope(string scope)
{
return _execs.Where(e => e.Scope == scope).Any();
}
private void UpdateHasVariables()
{
_hasReads = _reads.Count > 0;
_hasWrites = _writes.Count > 0;
_hasExecutes = _execs.Count > 0;
}
private int RemoveInternal(Action action)
{
var readsToRemove = _reads.Where(imc => imc.Callback == action).ToList();
var writesToRemove = _writes.Where(imc => imc.Callback == action).ToList();
var execsToRemove = _execs.Where(imc => imc.Callback == action).ToList();
foreach (var read in readsToRemove)
{
_reads.Remove(read);
}
foreach (var write in writesToRemove)
{
_writes.Remove(write);
}
foreach (var exec in execsToRemove)
{
_execs.Remove(exec);
}
UpdateHasVariables();
return readsToRemove.Count + writesToRemove.Count + execsToRemove.Count;
}
public void Remove(Action action)
{
if (RemoveInternal(action) > 0)
{
bool newEmpty = !HasReads && !HasWrites && !HasExecutes;
if (newEmpty != _empty)
{
Changes();
}
_empty = newEmpty;
}
}
public void RemoveAll(IEnumerable<Action> actions)
{
bool changed = false;
foreach (var action in actions)
{
changed |= RemoveInternal(action) > 0;
}
if (changed)
{
bool newEmpty = !HasReads && !HasWrites && !HasExecutes;
if (newEmpty != _empty)
{
Changes();
}
_empty = newEmpty;
}
UpdateHasVariables();
}
public void Clear()
{
// Remove one-by-one to avoid NotifyCollectionChangedAction.Reset events.
for (int i = _reads.Count - 1; i >= 0; i--)
{
_reads.RemoveAt(i);
}
for (int i = _reads.Count - 1; i >= 0; i--)
{
_writes.RemoveAt(i);
}
for (int i = _reads.Count - 1; i >= 0; i--)
{
_execs.RemoveAt(i);
}
if (!_empty)
{
Changes();
}
_empty = true;
UpdateHasVariables();
}
public delegate void ActiveChangedEventHandler();
public event ActiveChangedEventHandler ActiveChanged;
public delegate void CallbackAddedEventHandler(IMemoryCallback callback);
public event CallbackAddedEventHandler CallbackAdded;
public delegate void CallbackRemovedEventHandler(IMemoryCallback callback);
public event CallbackRemovedEventHandler CallbackRemoved;
private void Changes()
{
ActiveChanged?.Invoke();
}
public void OnCollectionChanged(object sender, NotifyCollectionChangedEventArgs args)
{
switch (args.Action)
{
case NotifyCollectionChangedAction.Add:
foreach (IMemoryCallback callback in args.NewItems)
{
CallbackAdded?.Invoke(callback);
}
break;
case NotifyCollectionChangedAction.Remove:
foreach (IMemoryCallback callback in args.OldItems)
{
CallbackRemoved?.Invoke(callback);
}
break;
}
}
public IEnumerator<IMemoryCallback> GetEnumerator()
{
foreach (var imc in _reads)
{
yield return imc;
}
foreach (var imc in _writes)
{
yield return imc;
}
foreach (var imc in _execs)
{
yield return imc;
}
}
IEnumerator IEnumerable.GetEnumerator()
{
foreach (var imc in _reads)
{
yield return imc;
}
foreach (var imc in _writes)
{
yield return imc;
}
foreach (var imc in _execs)
{
yield return imc;
}
}
}
public class MemoryCallback : IMemoryCallback
{
public MemoryCallback(string scope, MemoryCallbackType type, string name, Action callback, uint? address, uint? mask)
{
if (type == MemoryCallbackType.Execute && !address.HasValue)
{
throw new InvalidOperationException("When assigning an execute callback, an address must be specified");
}
Type = type;
Name = name;
Callback = callback;
Address = address;
AddressMask = mask ?? 0xFFFFFFFF;
Scope = scope;
}
public MemoryCallbackType Type { get; }
public string Name { get; }
public Action Callback { get; }
public uint? Address { get; }
public uint? AddressMask { get; }
public string Scope { get; }
}
}