54 lines
1.2 KiB
C++
54 lines
1.2 KiB
C++
// Meteor - A Nintendo Gameboy Advance emulator
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// Copyright (C) 2009-2011 Philippe Daouadi
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "ameteor/disassembler/argpsr.hpp"
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namespace AMeteor
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{
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namespace Disassembler
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{
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std::string ArgPsr::GetString () const
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{
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std::string out;
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if (m_spsr)
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out = "SPSR";
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else
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out = "CPSR";
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if (m_fields <= 0xF)
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{
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out += '_';
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if (m_fields & 0x1)
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out += 'c';
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if (m_fields & 0x2)
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out += 'x';
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if (m_fields & 0x4)
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out += 's';
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if (m_fields & 0x8)
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out += 'f';
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}
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return out;
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}
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Argument* ArgPsr::Clone () const
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{
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return new ArgPsr(*this);
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}
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}
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}
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