BizHawk/BizHawk.Emulation.Common/Interfaces/ISettable.cs

132 lines
4.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Reflection;
namespace BizHawk.Emulation.Common
{
/// <summary>
/// serves as a shim between strongly typed ISettable and consumers
/// </summary>
public class SettingsAdapter
{
public SettingsAdapter(IEmulator e)
{
emu = e;
Type impl = e.GetType().GetInterfaces()
.Where(t => t.IsGenericType && t.GetGenericTypeDefinition() == typeof(ISettable<,>)).FirstOrDefault();
if (impl == null)
{
HasSettings = false;
HasSyncSettings = false;
}
else
{
var tt = impl.GetGenericArguments();
settingtype = tt[0];
synctype = tt[1];
HasSettings = settingtype != typeof(object); // object is used for a placeholder where an emu doesn't have both s and ss
HasSyncSettings = synctype != typeof(object);
if (HasSettings)
{
gets = impl.GetMethod("GetSettings");
puts = impl.GetMethod("PutSettings");
}
if (HasSyncSettings)
{
getss = impl.GetMethod("GetSyncSettings");
putss = impl.GetMethod("PutSyncSettings");
}
}
}
private IEmulator emu;
public bool HasSettings { get; private set; }
public bool HasSyncSettings { get; private set; }
private object[] tmp1 = new object[1];
private object[] tmp0 = new object[0];
private Type settingtype;
private Type synctype;
private MethodInfo gets;
private MethodInfo puts;
private MethodInfo getss;
private MethodInfo putss;
public object GetSettings()
{
if (!HasSettings)
throw new InvalidOperationException();
return gets.Invoke(emu, tmp0);
}
public object GetSyncSettings()
{
if (!HasSyncSettings)
throw new InvalidOperationException();
return (getss.Invoke(emu, tmp0));
}
public bool PutSettings(object o)
{
if (!HasSettings)
throw new InvalidOperationException();
tmp1[0] = o;
return (bool)puts.Invoke(emu, tmp1);
}
public bool PutSyncSettings(object o)
{
if (!HasSyncSettings)
throw new InvalidOperationException();
tmp1[0] = o;
return (bool)putss.Invoke(emu, tmp1);
}
}
public interface ISettable<TSettings, TSync> : IEmulatorService
{
// in addition to these methods, it's expected that the constructor or Load() method
// will take a Settings and SyncSettings object to set the initial state of the core
// (if those are null, default settings are to be used)
/// <summary>
/// get the current core settings, excepting movie settings. should be a clone of the active in-core object.
/// VERY IMPORTANT: changes to the object returned by this function SHOULD NOT have any effect on emulation
/// (unless the object is later passed to PutSettings)
/// </summary>
/// <returns>a json-serializable object</returns>
TSettings GetSettings();
/// <summary>
/// get the current core settings that affect movie sync. these go in movie 2.0 files, so don't make the JSON too extravagant, please
/// should be a clone of the active in-core object.
/// VERY IMPORTANT: changes to the object returned by this function MUST NOT have any effect on emulation
/// (unless the object is later passed to PutSyncSettings)
/// </summary>
/// <returns>a json-serializable object</returns>
TSync GetSyncSettings();
/// <summary>
/// change the core settings, excepting movie settings
/// </summary>
/// <param name="o">an object of the same type as the return for GetSettings</param>
/// <returns>true if a core reboot will be required to make the changes effective</returns>
bool PutSettings(TSettings o);
/// <summary>
/// changes the movie-sync relevant settings. THIS SHOULD NEVER BE CALLED WHILE RECORDING
/// if it is called while recording, the core need not guarantee continued determinism
/// </summary>
/// <param name="o">an object of the same type as the return for GetSyncSettings</param>
/// <returns>true if a core reboot will be required to make the changes effective</returns>
bool PutSyncSettings(TSync o);
}
}