BizHawk/BizHawk.Emulation.Common/Interfaces/IStatable.cs

28 lines
803 B
C#

using System.IO;
namespace BizHawk.Emulation.Common
{
/// <summary>
/// Savestate handling methods
/// </summary>
public interface IStatable : IEmulatorService
{
/// <summary>
/// true if the core would rather give a binary savestate than a text one. both must function regardless
/// </summary>
bool BinarySaveStatesPreferred { get; }
void SaveStateText(TextWriter writer);
void LoadStateText(TextReader reader);
void SaveStateBinary(BinaryWriter writer);
void LoadStateBinary(BinaryReader reader);
/// <summary>
/// save state binary to a byte buffer
/// </summary>
/// <returns>you may NOT modify this. if you call SaveStateBinary() again with the same core, the old data MAY be overwritten.</returns>
byte[] SaveStateBinary();
}
}