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ShuriZma
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BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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80957a1071
BizHawk
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BizHawk.Emulation.Cores
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Consoles
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Nintendo
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goyuken
b2ead68c4d
lag frame in mgba
2015-06-10 01:19:09 +00:00
..
GBA
lag frame in mgba
2015-06-10 01:19:09 +00:00
Gameboy
Specify the parameter for argument-based exceptions. Correct the parameter names of others.
2015-02-10 04:19:34 +00:00
N64
N64: Move the dirty hack from LoadState to the constructor instead to avoid problems with states saved on frame 0.
2015-03-17 00:11:08 +00:00
NES
Screwball mode Apple II savestates
2015-05-18 00:14:00 +00:00
QuickNES
NES - fallback from quicknes to neshawk for Bill and Ted's Excellent adventure since quicknes is not able to run it
2015-04-12 19:17:31 +00:00
SNES
add ByteSize to MemoryDomain with a default of 1, set it to not 1 on appropriate domains (I probably missed some, or got some wrong). Have RamSearch use that instead of SystemInfo, remove ByteSize from SystemInfo since it is no longer needed
2015-02-22 15:19:38 +00:00
SNES9X
iemulator single instance attribute. to find out about: PSX, Apple2
2015-03-03 00:23:50 +00:00