BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/SNES
adelikat a07263c04e Move InputCallbackSystem from CoreComm to IInputPollable, and refactor all cores accordingly. Lua - OnInputPoll() - log to the user when attemping to add a callback of this type to a core that has not implemented input callbacks. Mark all unmanaged cores' implementations of the InputCallbackSystem as FeatureNotImpleented, won't have any effect on functionality, but will help us keep track of the fact that they still have a bit of work to do. Still todo: ActiveChanged event handler on the base implementation of IInputCallbackSystem 2014-12-04 00:43:12 +00:00
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LibsnesApi.cs add watchdog timer to bsnes process to make sure they dont accumulate when the frontend terminates oddly 2014-06-17 22:03:08 +00:00
LibsnesApi_BRK.cs snes hooking system and GetCpuFlagsAndRegisters now work normally 2013-11-22 09:33:56 +00:00
LibsnesApi_CMD.cs fix snes savestates? 2013-11-25 20:51:26 +00:00
LibsnesApi_Enums.cs snes-make CARTROM memorydomain actually edit bsnes's sense of the cartrom, instead of the rom[] array that the core now pointlessly holds onto 2014-01-29 21:59:06 +00:00
LibsnesApi_QUERY.cs snes-fix trace logging (copy/paste error during refactoring) 2014-02-03 09:25:30 +00:00
LibsnesApi_SIG.cs snes-fix bugs caused by breakpoints leaving emulator state unstable (most noticeable when taking savestates) 2013-12-29 02:20:13 +00:00
LibsnesCore.cs Move InputCallbackSystem from CoreComm to IInputPollable, and refactor all cores accordingly. Lua - OnInputPoll() - log to the user when attemping to add a callback of this type to a core that has not implemented input callbacks. Mark all unmanaged cores' implementations of the InputCallbackSystem as FeatureNotImpleented, won't have any effect on functionality, but will help us keep track of the fact that they still have a bit of work to do. Still todo: ActiveChanged event handler on the base implementation of IInputCallbackSystem 2014-12-04 00:43:12 +00:00
SNESGraphicsDecoder.cs snes hooking system and GetCpuFlagsAndRegisters now work normally 2013-11-22 09:33:56 +00:00
SnesColors.cs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00