215 lines
5.8 KiB
C#
215 lines
5.8 KiB
C#
using System;
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using System.Collections.Generic;
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using BizHawk.Emulation.Common;
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using BizHawk.Common.ReflectionExtensions;
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namespace BizHawk.Client.EmuHawk
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{
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public interface IVideoWriter : IDisposable
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{
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/// <summary>
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/// sets the codec token to be used for video compression
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/// </summary>
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void SetVideoCodecToken(IDisposable token);
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/// <summary>
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/// sets to a default video codec token without calling any UI - for automated dumping
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/// </summary>
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void SetDefaultVideoCodecToken();
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/// <summary>
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/// Returns whether this videowriter dumps audio
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/// </summary>
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bool UsesAudio { get; }
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/// <summary>
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/// Returns whether this videowriter dumps video
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/// </summary>
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bool UsesVideo { get; }
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// why no OpenFile(IEnumerator<string>) ?
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// different video writers may have different ideas of how and why splitting is to occur
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/// <summary>
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/// opens a recording stream
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/// set a video codec token first.
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/// </summary>
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void OpenFile(string baseName);
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/// <summary>
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/// close recording stream
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/// </summary>
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void CloseFile();
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/// <summary>
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/// tells which emulation frame we're on. Happens before AddFrame() or AddSamples()
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/// </summary>
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void SetFrame(int frame);
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/// <summary>
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/// adds a frame to the stream
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/// </summary>
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void AddFrame(IVideoProvider source);
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/// <summary>
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/// adds audio samples to the stream
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/// no attempt is made to sync this to the video
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/// recommendation: try not to have the size or pacing of the audio chunks be too "weird"
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/// </summary>
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void AddSamples(short[] samples);
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/// <summary>
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/// obtain a set of recording compression parameters
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/// return null on user cancel
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/// </summary>
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/// <param name="hwnd">hwnd to attach to if the user is shown config dialog</param>
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/// <returns>codec token, dispose of it when you're done with it</returns>
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IDisposable AcquireVideoCodecToken(System.Windows.Forms.IWin32Window hwnd);
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/// <summary>
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/// set framerate to fpsnum/fpsden (assumed to be unchanging over the life of the stream)
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/// </summary>
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void SetMovieParameters(int fpsnum, int fpsden);
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/// <summary>
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/// set resolution parameters (width x height)
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/// must be set before file is opened
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/// can be changed in future
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/// should always match IVideoProvider
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/// </summary>
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void SetVideoParameters(int width, int height);
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/// <summary>
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/// set audio parameters. cannot change later
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/// </summary>
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void SetAudioParameters(int sampleRate, int channels, int bits);
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/// <summary>
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/// set metadata parameters; should be called before opening file
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/// ok to not set at all, if not applicable
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/// </summary>
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/// <param name="gameName">The name of the game loaded</param>
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/// <param name="authors">Authors on movie file</param>
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/// <param name="lengthMS">Length of movie file in milliseconds</param>
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/// <param name="rerecords">Number of rerecords on movie file</param>
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void SetMetaData(string gameName, string authors, UInt64 lengthMS, UInt64 rerecords);
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/// <summary>
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/// short description of this IVideoWriter
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/// </summary>
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// string WriterDescription();
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/// <summary>
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/// what default extension this writer would like to put on its output
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/// </summary>
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string DesiredExtension();
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/// <summary>
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/// name that command line parameters can refer to
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/// </summary>
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/// <returns></returns>
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// string ShortName();
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}
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public static class VideoWriterExtensions
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{
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public static string WriterDescription(this IVideoWriter w)
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{
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return w.GetAttribute<VideoWriterAttribute>().Description;
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}
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public static string ShortName(this IVideoWriter w)
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{
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return w.GetAttribute<VideoWriterAttribute>().ShortName;
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}
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public static string LongName(this IVideoWriter w)
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{
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return w.GetAttribute<VideoWriterAttribute>().Name;
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}
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}
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[AttributeUsage(AttributeTargets.Class)]
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public class VideoWriterAttribute : Attribute
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{
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public string ShortName { get; }
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public string Name { get; }
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public string Description { get; }
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public VideoWriterAttribute(string shortName, string name, string description)
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{
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ShortName = shortName;
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Name = name;
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Description = description;
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}
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}
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[AttributeUsage(AttributeTargets.Class)]
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public class VideoWriterIgnoreAttribute : Attribute
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{
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}
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public class VideoWriterInfo
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{
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public VideoWriterAttribute Attribs { get; }
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private Type _type;
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public VideoWriterInfo(VideoWriterAttribute attribs, Type type)
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{
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_type = type;
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Attribs = attribs;
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}
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public IVideoWriter Create()
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{
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return (IVideoWriter)Activator.CreateInstance(_type);
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}
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public override string ToString()
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{
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return Attribs.Name;
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}
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}
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/// <summary>
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/// contains methods to find all IVideoWriter
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/// </summary>
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public static class VideoWriterInventory
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{
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private static Dictionary<string, VideoWriterInfo> vws = new Dictionary<string, VideoWriterInfo>();
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static VideoWriterInventory()
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{
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foreach (Type t in typeof(VideoWriterInventory).Assembly.GetTypes())
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{
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if (!t.IsInterface
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&& typeof(IVideoWriter).IsAssignableFrom(t)
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&& !t.IsAbstract
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&& t.GetCustomAttributes(typeof(VideoWriterIgnoreAttribute), false).Length == 0)
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{
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var a = (VideoWriterAttribute)t.GetCustomAttributes(typeof(VideoWriterAttribute), false)[0];
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vws.Add(a.ShortName, new VideoWriterInfo(a, t));
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}
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}
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}
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public static IEnumerable<VideoWriterInfo> GetAllWriters()
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{
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return vws.Values;
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}
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/// <summary>
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/// find an IVideoWriter by its short name
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/// </summary>
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public static IVideoWriter GetVideoWriter(string name)
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{
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VideoWriterInfo ret;
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if (vws.TryGetValue(name, out ret))
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{
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return ret.Create();
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}
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return null;
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}
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}
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}
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