BizHawk/BizHawk.Client.DiscoHawk
nattthebear 76022f66f9 update to framework 4.6.2. Since Windows XP 64 was very rarely used, there's no loss in switching to this if we're going to 64 bit. Add `FrameworkZipWriter` based on the 4.5 framework's built in zip writer. It shaves a decent amount of time off savestate save time, but rolling our own off of DeflateStream would be even faster. 2017-05-27 18:15:15 -04:00
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Properties Emulation.Common cleanups 2017-04-27 11:37:26 -05:00
About.Designer.cs some more DiscoHawk reorg 2013-11-03 13:19:36 +00:00
About.cs some more DiscoHawk reorg 2013-11-03 13:19:36 +00:00
About.resx import WIP discsys work from svn 2015-06-23 13:57:11 -05:00
AudioExtractor.cs refactor discstructure mightily 2015-07-11 13:46:55 -05:00
BizHawk.Client.DiscoHawk.csproj update to framework 4.6.2. Since Windows XP 64 was very rarely used, there's no loss in switching to this if we're going to 64 bit. Add `FrameworkZipWriter` based on the 4.5 framework's built in zip writer. It shaves a decent amount of time off savestate save time, but rolling our own off of DeflateStream would be even faster. 2017-05-27 18:15:15 -04:00
ComparisonResults.Designer.cs import WIP discsys work from svn 2015-06-23 13:57:11 -05:00
ComparisonResults.cs import WIP discsys work from svn 2015-06-23 13:57:11 -05:00
ComparisonResults.resx import WIP discsys work from svn 2015-06-23 13:57:11 -05:00
DiscoHawk.cs do WhackMOTW after redirecting the dll directories fully, so that the shared RemoveMOTW that I moved to a common assembly can be found (wild guess) 2017-02-23 05:27:27 -06:00
DiscoHawkDialog.Designer.cs Chane discoHawk namespace, folder, and project naming scheme to BizHawk.Client.DiscoHawk 2013-11-03 12:28:33 +00:00
DiscoHawkDialog.cs import WIP discsys work from svn 2015-06-23 13:57:11 -05:00
DiscoHawkDialog.resx Chane discoHawk namespace, folder, and project naming scheme to BizHawk.Client.DiscoHawk 2013-11-03 12:28:33 +00:00
MainDiscoForm.Designer.cs import WIP discsys work from svn 2015-06-23 13:57:11 -05:00
MainDiscoForm.cs improve discohawk reliability 2015-09-10 16:54:02 -05:00
MainDiscoForm.resx Chane discoHawk namespace, folder, and project naming scheme to BizHawk.Client.DiscoHawk 2013-11-03 12:28:33 +00:00
ProgressDialog.Designer.cs Chane discoHawk namespace, folder, and project naming scheme to BizHawk.Client.DiscoHawk 2013-11-03 12:28:33 +00:00
ProgressDialog.cs move disc stuff out of BizHawk.Emulation into a new project BizHawk.Emulation.DiscSystem, updated namesspaces in those files, set up other projects with the right references and usings 2013-11-03 23:45:44 +00:00
ProgressDialog.resx Chane discoHawk namespace, folder, and project naming scheme to BizHawk.Client.DiscoHawk 2013-11-03 12:28:33 +00:00
app.config update to framework 4.6.2. Since Windows XP 64 was very rarely used, there's no loss in switching to this if we're going to 64 bit. Add `FrameworkZipWriter` based on the 4.5 framework's built in zip writer. It shaves a decent amount of time off savestate save time, but rolling our own off of DeflateStream would be even faster. 2017-05-27 18:15:15 -04:00
discohawk.ico Chane discoHawk namespace, folder, and project naming scheme to BizHawk.Client.DiscoHawk 2013-11-03 12:28:33 +00:00