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ShuriZma
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BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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7f7f490b6d
BizHawk
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Assets
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adelikat
bc637928b1
Apple II - Add default binding for the Return key, remove default bindings for keys that don't exist (yet)
2017-05-13 16:32:57 -05:00
..
Gameboy
/Palettes
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
2016-02-28 21:59:17 -06:00
Lua
Gargoyles.lua: fix last frame comparisons
2017-01-19 14:50:15 +03:00
NES
/Palettes
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
2016-02-28 21:59:17 -06:00
Shaders
/BizHawk
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
2016-02-28 21:59:17 -06:00
Tools
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
2016-02-28 21:59:17 -06:00
dll
ok, it's over. exe packing is for the birds
2016-03-24 19:10:08 -05:00
gamedb
Update gamedb_sega_sms.txt
2017-05-06 18:09:16 -04:00
defctrl.json
Apple II - Add default binding for the Return key, remove default bindings for keys that don't exist (yet)
2017-05-13 16:32:57 -05:00