BizHawk/BizHawk.Client.ApiHawk/Attributes/BizHawkExternalToolUsageAtt...

76 lines
2.4 KiB
C#

using System;
namespace BizHawk.Client.ApiHawk
{
/// <summary>
/// This class holds logic interaction for the BizHawkExternalToolUsageAttribute
/// This attribute helps ApiHawk to know how a tool can be enabled or not
/// </summary>
[AttributeUsage(AttributeTargets.Assembly)]
public sealed class BizHawkExternalToolUsageAttribute : Attribute
{
#region cTor(s)
/// <summary>
/// Initialize a new instance of <see cref="BizHawkExternalToolUsageAttribute"/>
/// </summary>
/// <param name="usage"><see cref="BizHawkExternalToolUsage"/> i.e. what your external tool is for</param>
/// <param name="system"><see cref="CoreSystem"/> that your external tool is used for</param>
/// <param name="gameHash">The game hash, unique game ID (see in the game database)</param>
public BizHawkExternalToolUsageAttribute(BizHawkExternalToolUsage usage, CoreSystem system, string gameHash)
{
if (usage == BizHawkExternalToolUsage.EmulatorSpecific && system == CoreSystem.Null)
{
throw new InvalidOperationException("A system must be set");
}
if (usage == BizHawkExternalToolUsage.GameSpecific && gameHash.Trim() == "")
{
throw new InvalidOperationException("A game hash must be set");
}
ToolUsage = usage;
System = system;
GameHash = gameHash;
}
/// <summary>
/// Initialize a new instance of <see cref="BizHawkExternalToolUsageAttribute"/>
/// </summary>
/// <param name="usage"><see cref="BizHawkExternalToolUsage"/> i.e. what your external tool is for</param>
/// <param name="system"><see cref="CoreSystem"/> that your external tool is used for</param>
public BizHawkExternalToolUsageAttribute(BizHawkExternalToolUsage usage, CoreSystem system)
:this(usage, system, "")
{}
/// <summary>
/// Initialize a new instance of <see cref="BizHawkExternalToolUsageAttribute"/>
/// </summary>
public BizHawkExternalToolUsageAttribute()
:this(BizHawkExternalToolUsage.Global, CoreSystem.Null, "")
{ }
#endregion
#region Properties
/// <summary>
/// Gets the specific system used by the external tool
/// </summary>
public CoreSystem System { get; }
/// <summary>
/// Gets the specific game (hash) used by the external tool
/// </summary>
public string GameHash { get; }
/// <summary>
/// Gets the tool usage
/// </summary>
public BizHawkExternalToolUsage ToolUsage { get; }
#endregion
}
}