BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/Boards/Mapper046.cs

87 lines
1.9 KiB
C#

using BizHawk.Common;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{
public sealed class Mapper046 : NES.NESBoardBase
{
//Rumblestation 15-in-1 (Unl).nes
/*
Regs at $6000-7FFF means no PRG-RAM.
$6000-7FFF: [CCCC PPPP] High CHR, PRG bits
$8000-FFFF: [.CCC ...P] Low CHR, PRG bits
'C' selects 8k CHR @ $0000
'P' select 32k PRG @ $8000
*/
//configuration
int prg_bank_mask_32k, chr_bank_mask_8k;
//state
int prg_bank_32k_H, prg_bank_32k_L,
chr_bank_8k_H, chr_bank_8k_L;
public override void WriteWRAM(int addr, byte value)
{
prg_bank_32k_H = value & 0x0F;
chr_bank_8k_H = value >> 4;
}
public override void WritePRG(int addr, byte value)
{
prg_bank_32k_L = value & 0x01;
chr_bank_8k_L = (value >> 4) & 0x07;
}
public override byte ReadPPU(int addr)
{
if (addr < 0x2000)
{
return VROM[addr + (((chr_bank_8k_H << 3) + chr_bank_8k_L) * 0x2000)];
}
else return base.ReadPPU(addr);
}
public override byte ReadPRG(int addr)
{
//TODO: High bits
int offset = (prg_bank_32k_H << 1) + prg_bank_32k_L;
return ROM[addr + (offset * 0x8000)];
}
public override bool Configure(NES.EDetectionOrigin origin)
{
//configure
switch (Cart.board_type)
{
case "MAPPER046":
break;
default:
return false;
}
prg_bank_mask_32k = Cart.prg_size / 32 - 1;
chr_bank_mask_8k = Cart.chr_size / 8 - 1;
SetMirrorType(Cart.pad_h, Cart.pad_v);
prg_bank_32k_H = 0;
prg_bank_32k_L = 0;
chr_bank_8k_H = 0;
chr_bank_8k_L = 0;
return true;
}
public override void SyncState(Serializer ser)
{
base.SyncState(ser);
ser.Sync("prg_bank_32k_H", ref prg_bank_32k_H);
ser.Sync("prg_bank_32k_L", ref prg_bank_32k_L);
ser.Sync("chr_bank_8k_H", ref chr_bank_8k_H);
ser.Sync("chr_bank_8k_L", ref chr_bank_8k_L);
}
}
}