![]() -Realized that FixMnemonic is useless as GetControllersAsMnemonic() + WriteMovie() = Fixed. -Finished the NES / PCE importers, now without string builders (Thanks zeromus)! -Converted ImportMMV to this same method. TODO: -Decide how's the best way to handle the mnemonic header and implement it. Apparently, anything other than a predefined header and a | is considered as a comment, so I might do something like: comment Mnemonic format: [0|UDLRsSBA] |
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.. | ||
CPUs | ||
Consoles | ||
Database | ||
DiscSystem | ||
ExternalCores | ||
Interfaces | ||
Properties | ||
Sound | ||
BizHawk.Emulation.csproj | ||
Buffer.cs | ||
Log.cs | ||
Notes.txt | ||
QuickCollections.cs | ||
Util.cs |