BizHawk/BizHawk.MultiClient/movie/Movie.cs

319 lines
10 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
namespace BizHawk.MultiClient
{
public enum MOVIEMODE { INACTIVE, PLAY, RECORD, FINISHED };
public class Movie
{
private MovieHeader Header = new MovieHeader();
private MovieLog Log = new MovieLog();
private bool IsText = true;
private string Filename;
private MOVIEMODE MovieMode = new MOVIEMODE();
public int lastLog;
public int rerecordCount;
//TODO:
//Author field, needs to be passed in by a record or play dialog
public Movie(string filename, MOVIEMODE m)
{
Filename = filename; //TODO: Validate that file is writable
MovieMode = m;
lastLog = 0;
rerecordCount = 0;
}
public string GetFilePath()
{
return Filename;
}
public string GetSysID()
{
return Header.GetHeaderLine(MovieHeader.PLATFORM);
}
public string GetGameName()
{
return Header.GetHeaderLine(MovieHeader.GAMENAME);
}
public void StopMovie()
{
if (MovieMode == MOVIEMODE.RECORD)
WriteMovie();
MovieMode = MOVIEMODE.INACTIVE;
}
public void StartNewRecording()
{
MovieMode = MOVIEMODE.RECORD;
Log.Clear();
Header = new MovieHeader("BizHawk v1.0.0", MovieHeader.MovieVersion, Global.Emulator.SystemId, Global.Game.Name, "", 0);
}
public void StartPlayback()
{
MovieMode = MOVIEMODE.PLAY;
//TODO:...something else should be done here
}
public MOVIEMODE GetMovieMode()
{
return MovieMode;
}
public void GetMnemonic()
{
if (MovieMode == MOVIEMODE.RECORD)
Log.AddFrame(Global.ActiveController.GetControllersAsMnemonic());
}
public string GetInputFrame(int frame)
{
lastLog = frame;
if (frame < Log.GetMovieLength())
return Log.GetFrame(frame);
else
return "";
}
//Movie editing tools may like to have something like this
public void AddMovieRecord(string record)
{
Log.AddFrame(record);
}
public void WriteMovie()
{
if (IsText)
WriteText();
else
WriteBinary();
}
private void WriteText()
{
if (Filename.Length == 0) return; //Nothing to write
int length = Log.GetMovieLength();
using (StreamWriter sw = new StreamWriter(Filename))
{
foreach (KeyValuePair<string, string> kvp in Header.GetHeaderInfo())
{
sw.WriteLine(kvp.Key + " " + kvp.Value);
}
for (int x = 0; x < length; x++)
{
sw.WriteLine(Log.GetFrame(x));
}
}
}
private void WriteBinary()
{
}
private string ParseHeader(string line, string headerName)
{
string str;
int x = line.LastIndexOf(headerName) + headerName.Length;
str = line.Substring(x + 1, line.Length - x - 1);
return str;
}
private bool LoadText()
{
var file = new FileInfo(Filename);
if (file.Exists == false)
return false;
else
{
Header.Clear();
Log.Clear();
}
using (StreamReader sr = file.OpenText())
{
string str = "";
while ((str = sr.ReadLine()) != null)
{
if (str == "")
{
continue;
}
else if (str.Contains(MovieHeader.EMULATIONVERSION))
{
str = ParseHeader(str, MovieHeader.EMULATIONVERSION);
Header.AddHeaderLine(MovieHeader.EMULATIONVERSION, str);
}
else if (str.Contains(MovieHeader.MOVIEVERSION))
{
str = ParseHeader(str, MovieHeader.MOVIEVERSION);
Header.AddHeaderLine(MovieHeader.MOVIEVERSION, str);
}
else if (str.Contains(MovieHeader.PLATFORM))
{
str = ParseHeader(str, MovieHeader.PLATFORM);
Header.AddHeaderLine(MovieHeader.PLATFORM, str);
}
else if (str.Contains(MovieHeader.GAMENAME))
{
str = ParseHeader(str, MovieHeader.GAMENAME);
Header.AddHeaderLine(MovieHeader.GAMENAME, str);
}
else if (str.Contains(MovieHeader.RERECORDS))
{
str = ParseHeader(str, MovieHeader.RERECORDS);
Header.AddHeaderLine(MovieHeader.RERECORDS, str);
}
else if (str.Contains(MovieHeader.AUTHOR))
{
str = ParseHeader(str, MovieHeader.AUTHOR);
Header.AddHeaderLine(MovieHeader.AUTHOR, str);
}
else if (str[0] == '|')
{
Log.AddFrame(str);
}
else
{
Header.Comments.Add(str);
}
}
}
return true;
}
public bool PreLoadText()
{
var file = new FileInfo(Filename);
if (file.Exists == false)
return false;
else
{
Header.Clear();
Log.Clear();
}
using (StreamReader sr = file.OpenText())
{
string str = "";
while ((str = sr.ReadLine()) != null)
{
if (str == "")
{
continue;
}
//TODO: don't reiterate this entire if chain, make a function called by this and loadmovie
else if (str.Contains(MovieHeader.EMULATIONVERSION))
{
str = ParseHeader(str, MovieHeader.EMULATIONVERSION);
Header.AddHeaderLine(MovieHeader.EMULATIONVERSION, str);
}
else if (str.Contains(MovieHeader.MOVIEVERSION))
{
str = ParseHeader(str, MovieHeader.MOVIEVERSION);
Header.AddHeaderLine(MovieHeader.MOVIEVERSION, str);
}
else if (str.Contains(MovieHeader.PLATFORM))
{
str = ParseHeader(str, MovieHeader.PLATFORM);
Header.AddHeaderLine(MovieHeader.PLATFORM, str);
}
else if (str.Contains(MovieHeader.GAMENAME))
{
str = ParseHeader(str, MovieHeader.GAMENAME);
Header.AddHeaderLine(MovieHeader.GAMENAME, str);
}
else if (str.Contains(MovieHeader.RERECORDS))
{
str = ParseHeader(str, MovieHeader.RERECORDS);
Header.AddHeaderLine(MovieHeader.RERECORDS, str);
}
else if (str.Contains(MovieHeader.AUTHOR))
{
str = ParseHeader(str, MovieHeader.AUTHOR);
Header.AddHeaderLine(MovieHeader.AUTHOR, str);
}
else if (str[0] == '|')
{
break;
}
else
{
Header.Comments.Add(str);
}
}
sr.Close();
}
return true;
}
private bool LoadBinary()
{
return true;
}
public bool LoadMovie()
{
var file = new FileInfo(Filename);
if (file.Exists == false) return false; //TODO: methods like writemovie will fail, some internal flag needs to prevent this
//TODO: must determine if file is text or binary
return LoadText();
}
public int GetMovieLength()
{
return Log.GetMovieLength();
}
public void DumpLogIntoSavestateText(TextWriter writer)
{
writer.WriteLine("[Input]");
for (int x = 0; x < Log.Length(); x++)
writer.WriteLine(Log.GetFrame(x));
writer.WriteLine("[/Input]");
}
public void LoadLogFromSavestateText(TextReader reader)
{
Log.Clear();
while (true)
{
string line = reader.ReadLine();
if (line.Trim() == "") continue;
if (line == "[Input]") continue;
if (line == "[/Input]") break;
if (line[0] == '|')
Log.AddFrame(line);
}
}
public void IncrementRerecordCount()
{
rerecordCount++;
Header.UpdateRerecordCount(rerecordCount);
}
}
}