204 lines
4.0 KiB
C#
204 lines
4.0 KiB
C#
using System;
|
|
|
|
using BizHawk.Emulation.Common;
|
|
using BizHawk.Emulation.Cores.Nintendo.NES;
|
|
|
|
namespace BizHawk.Emulation.Cores.Nintendo.SubNESHawk
|
|
{
|
|
public partial class SubNESHawk : IEmulator
|
|
{
|
|
public IEmulatorServiceProvider ServiceProvider { get; }
|
|
|
|
public ControllerDefinition ControllerDefinition => subnes.ControllerDefinition;
|
|
|
|
public bool FrameAdvance(IController controller, bool render, bool rendersound)
|
|
{
|
|
//Console.WriteLine("-----------------------FRAME-----------------------");
|
|
if (_tracer.Enabled)
|
|
{
|
|
subnes.cpu.TraceCallback = s => _tracer.Put(s);
|
|
}
|
|
else
|
|
{
|
|
subnes.cpu.TraceCallback = null;
|
|
}
|
|
|
|
_frame++;
|
|
|
|
if (controller.IsPressed("Power"))
|
|
{
|
|
HardReset();
|
|
}
|
|
|
|
if (controller.IsPressed("Reset"))
|
|
{
|
|
SoftReset();
|
|
}
|
|
|
|
_islag = true;
|
|
subnes.alt_lag = true;
|
|
|
|
InputCallbacks.Call();
|
|
|
|
do_frame(controller);
|
|
|
|
bool ret = pass_a_frame;
|
|
|
|
if (pass_a_frame)
|
|
{
|
|
subnes.videoProvider.FillFrameBuffer();
|
|
}
|
|
|
|
_islag = subnes.alt_lag;
|
|
|
|
if (_islag)
|
|
{
|
|
_lagcount++;
|
|
VBL_CNT++;
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
public bool stop_cur_frame;
|
|
public bool pass_new_input;
|
|
public bool pass_a_frame;
|
|
|
|
public void do_frame(IController controller)
|
|
{
|
|
stop_cur_frame = false;
|
|
while (!stop_cur_frame)
|
|
{
|
|
subnes.do_single_step(controller, out pass_new_input, out pass_a_frame);
|
|
stop_cur_frame |= pass_a_frame;
|
|
stop_cur_frame |= pass_new_input;
|
|
}
|
|
}
|
|
|
|
public int Frame => _frame;
|
|
|
|
public string SystemId => "NES";
|
|
|
|
public bool DeterministicEmulation { get; set; }
|
|
|
|
public void ResetCounters()
|
|
{
|
|
_frame = 0;
|
|
_lagcount = 0;
|
|
_islag = false;
|
|
}
|
|
|
|
public CoreComm CoreComm { get; }
|
|
|
|
public void Dispose()
|
|
{
|
|
subnes.Dispose();
|
|
}
|
|
/*
|
|
#region Video provider
|
|
|
|
public int _frameHz = 60;
|
|
|
|
public int[] _vidbuffer = new int[160 * 2 * 144];
|
|
public int[] buff_L = new int[160 * 144];
|
|
public int[] buff_R = new int[160 * 144];
|
|
|
|
public int[] GetVideoBuffer()
|
|
{
|
|
// combine the 2 video buffers from the instances
|
|
for (int i = 0; i < 144; i++)
|
|
{
|
|
for (int j = 0; j < 160; j++)
|
|
{
|
|
_vidbuffer[i * 320 + j] = buff_L[i * 160 + j];
|
|
_vidbuffer[i * 320 + j + 160] = buff_R[i * 160 + j];
|
|
}
|
|
}
|
|
|
|
return _vidbuffer;
|
|
}
|
|
|
|
public int VirtualWidth => 160 * 2;
|
|
public int VirtualHeight => 144;
|
|
public int BufferWidth => 160 * 2;
|
|
public int BufferHeight => 144;
|
|
public int BackgroundColor => unchecked((int)0xFF000000);
|
|
public int VsyncNumerator => _frameHz;
|
|
public int VsyncDenominator => 1;
|
|
|
|
public static readonly uint[] color_palette_BW = { 0xFFFFFFFF , 0xFFAAAAAA, 0xFF555555, 0xFF000000 };
|
|
public static readonly uint[] color_palette_Gr = { 0xFFA4C505, 0xFF88A905, 0xFF1D551D, 0xFF052505 };
|
|
|
|
public uint[] color_palette = new uint[4];
|
|
|
|
#endregion
|
|
|
|
#region audio
|
|
|
|
public bool CanProvideAsync => false;
|
|
|
|
public void SetSyncMode(SyncSoundMode mode)
|
|
{
|
|
if (mode != SyncSoundMode.Sync)
|
|
{
|
|
throw new InvalidOperationException("Only Sync mode is supported_");
|
|
}
|
|
}
|
|
|
|
public SyncSoundMode SyncMode => SyncSoundMode.Sync;
|
|
|
|
public void GetSamplesSync(out short[] samples, out int nsamp)
|
|
{
|
|
short[] temp_samp_L;
|
|
short[] temp_samp_R;
|
|
|
|
int nsamp_L;
|
|
int nsamp_R;
|
|
|
|
L.audio.GetSamplesSync(out temp_samp_L, out nsamp_L);
|
|
R.audio.GetSamplesSync(out temp_samp_R, out nsamp_R);
|
|
|
|
if (linkSettings.AudioSet == GBLinkSettings.AudioSrc.Left)
|
|
{
|
|
samples = temp_samp_L;
|
|
nsamp = nsamp_L;
|
|
}
|
|
else if (linkSettings.AudioSet == GBLinkSettings.AudioSrc.Right)
|
|
{
|
|
samples = temp_samp_R;
|
|
nsamp = nsamp_R;
|
|
}
|
|
else
|
|
{
|
|
samples = new short[0];
|
|
nsamp = 0;
|
|
}
|
|
}
|
|
|
|
public void GetSamplesAsync(short[] samples)
|
|
{
|
|
throw new NotSupportedException("Async is not available");
|
|
}
|
|
|
|
public void DiscardSamples()
|
|
{
|
|
L.audio.DiscardSamples();
|
|
R.audio.DiscardSamples();
|
|
}
|
|
|
|
private void GetSamples(short[] samples)
|
|
{
|
|
|
|
}
|
|
|
|
public void DisposeSound()
|
|
{
|
|
L.audio.DisposeSound();
|
|
R.audio.DisposeSound();
|
|
}
|
|
|
|
#endregion
|
|
*/
|
|
}
|
|
}
|