BizHawk/libsnes/bsnes/snes/smp/smp.cpp

158 lines
3.3 KiB
C++

#include <snes/snes.hpp>
#define SMP_CPP
namespace SNES {
SMP smp;
#include "serialization.cpp"
#include "iplrom.cpp"
#include "memory/memory.cpp"
#include "timing/timing.cpp"
void SMP::step(unsigned clocks) {
clock += clocks * (uint64)cpu.frequency;
dsp.clock -= clocks;
}
void SMP::synchronize_cpu() {
if(CPU::Threaded == true) {
if(clock >= 0 && scheduler.sync != Scheduler::SynchronizeMode::All) co_switch(cpu.thread);
} else {
while(clock >= 0) cpu.enter();
}
}
void SMP::synchronize_cpu_force() {
if(CPU::Threaded == true) {
if(clock >= 0 && scheduler.sync != Scheduler::SynchronizeMode::All)
co_switch(cpu.thread);
else if(clock >= 0 && scheduler.sync == Scheduler::SynchronizeMode::All)
interface()->message("SMP had to advance nondeterministically!");
} else {
while(clock >= 0) cpu.enter();
}
}
void SMP::synchronize_dsp() {
if(DSP::Threaded == true) {
if(dsp.clock < 0 && scheduler.sync != Scheduler::SynchronizeMode::All) co_switch(dsp.thread);
} else {
while(dsp.clock < 0) dsp.enter();
}
}
void SMP::Enter() { smp.enter(); }
void SMP::enter() {
while(true) {
// see comment in timing.cpp
if(clock > +(768 * 24 * (int64)24000000))
synchronize_cpu();
if(scheduler.sync == Scheduler::SynchronizeMode::CPU) {
synchronize_cpu(); // when in CPU sync mode, always switch back to CPU as soon as possible
}
if(scheduler.sync == Scheduler::SynchronizeMode::All) {
scheduler.exit(Scheduler::ExitReason::SynchronizeEvent);
}
debugger.op_exec(regs.pc);
op_step();
}
}
void SMP::power() {
//targets not initialized/changed upon reset
timer0.target = 0;
timer1.target = 0;
timer2.target = 0;
//zero 01-dec-2012
//gotta clear these to something, sometime
dp.w = sp.w = rd.w = wr.w = bit.w = ya.w = 0;
}
void SMP::reset() {
create(Enter, system.apu_frequency());
regs.pc = 0xffc0;
// exact value doesn't matter much, so long as "fetch" is next
opcode = 0; // NOP
uindex = 1; // fetch phase
regs.a = 0x00;
regs.x = 0x00;
regs.y = 0x00;
regs.s = 0xef;
regs.p = 0x02;
for(int i=0;i<64*1024;i++) apuram[i] = random(0x00);
apuram[0x00f4] = 0x00;
apuram[0x00f5] = 0x00;
apuram[0x00f6] = 0x00;
apuram[0x00f7] = 0x00;
status.clock_counter = 0;
status.dsp_counter = 0;
status.timer_step = 3;
//$00f0
status.clock_speed = 0;
status.timer_speed = 0;
status.timers_enable = true;
status.ram_disable = false;
status.ram_writable = true;
status.timers_disable = false;
//$00f1
status.iplrom_enable = true;
//$00f2
status.dsp_addr = 0x00;
//$00f8,$00f9
status.ram00f8 = 0x00;
status.ram00f9 = 0x00;
timer0.stage0_ticks = 0;
timer1.stage0_ticks = 0;
timer2.stage0_ticks = 0;
timer0.stage1_ticks = 0;
timer1.stage1_ticks = 0;
timer2.stage1_ticks = 0;
timer0.stage2_ticks = 0;
timer1.stage2_ticks = 0;
timer2.stage2_ticks = 0;
timer0.stage3_ticks = 0;
timer1.stage3_ticks = 0;
timer2.stage3_ticks = 0;
timer0.current_line = 0;
timer1.current_line = 0;
timer2.current_line = 0;
timer0.enable = false;
timer1.enable = false;
timer2.enable = false;
}
SMP::SMP()
: apuram(nullptr)
{
}
SMP::~SMP() {
interface()->freeSharedMemory(apuram);
}
void SMP::initialize()
{
apuram = (uint8*)interface()->allocSharedMemory("APURAM",64 * 1024);
}
}