BizHawk/BizHawk.Emulation/Computers/Commodore64/MOS
saxxonpike c64951fce8 commodore64: implement motherboard configuration, add sprite-sprite and sprite-data collision interrupts to VIC 2012-12-05 21:07:51 +00:00
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CartridgePort.cs commodore64: savestate support for all chips + cartridge 2012-12-03 08:38:12 +00:00
CassettePort.cs commodore64: implement motherboard configuration, add sprite-sprite and sprite-data collision interrupts to VIC 2012-12-05 21:07:51 +00:00
Chip23XX.cs commodore64: implement motherboard configuration, add sprite-sprite and sprite-data collision interrupts to VIC 2012-12-05 21:07:51 +00:00
Chip2114.cs commodore64: implement motherboard configuration, add sprite-sprite and sprite-data collision interrupts to VIC 2012-12-05 21:07:51 +00:00
Chip4864.cs commodore64: implement motherboard configuration, add sprite-sprite and sprite-data collision interrupts to VIC 2012-12-05 21:07:51 +00:00
MOS6510.cs commodore64: implement motherboard configuration, add sprite-sprite and sprite-data collision interrupts to VIC 2012-12-05 21:07:51 +00:00
MOS6522.cs commodore64: implement motherboard configuration, add sprite-sprite and sprite-data collision interrupts to VIC 2012-12-05 21:07:51 +00:00
MOS6526.cs commodore64: implement motherboard configuration, add sprite-sprite and sprite-data collision interrupts to VIC 2012-12-05 21:07:51 +00:00
MOS6567.cs commodore64: implement motherboard configuration, add sprite-sprite and sprite-data collision interrupts to VIC 2012-12-05 21:07:51 +00:00
MOS6569.cs commodore64: implement motherboard configuration, add sprite-sprite and sprite-data collision interrupts to VIC 2012-12-05 21:07:51 +00:00
MOS6581.cs commodore64: implement motherboard configuration, add sprite-sprite and sprite-data collision interrupts to VIC 2012-12-05 21:07:51 +00:00
MOSPLA.cs commodore64: implement motherboard configuration, add sprite-sprite and sprite-data collision interrupts to VIC 2012-12-05 21:07:51 +00:00
Port.cs commodore64: joystick input now works 100% accurately (tested with ciaports.prg from the VICE test suite) 2012-12-01 00:02:24 +00:00
SerialPort.cs commodore64: implement motherboard configuration, add sprite-sprite and sprite-data collision interrupts to VIC 2012-12-05 21:07:51 +00:00
Sid.SoundProvider.cs commodore64: slightly better sound sampling routine for non-sync provider, placeholder until I can get the resampler to work 2012-12-03 06:47:14 +00:00
Sid.SyncSoundProvider.cs commodore64: crop screen, fix sound pulsewidth register writing (it was being processed as 16 bits instead of 12) 2012-12-03 06:08:12 +00:00
Sid.cs commodore64: implement motherboard configuration, add sprite-sprite and sprite-data collision interrupts to VIC 2012-12-05 21:07:51 +00:00
Timer.cs commodore64: implement motherboard configuration, add sprite-sprite and sprite-data collision interrupts to VIC 2012-12-05 21:07:51 +00:00
UserPort.cs commodore64: VIC timing fix, implemented new cartridge I/O which handles writes into ROM addresses (apparently some carts use this) 2012-11-28 03:30:59 +00:00
Vic.VideoProvider.cs commodore64: crop screen, fix sound pulsewidth register writing (it was being processed as 16 bits instead of 12) 2012-12-03 06:08:12 +00:00
Vic.cs commodore64: implement motherboard configuration, add sprite-sprite and sprite-data collision interrupts to VIC 2012-12-05 21:07:51 +00:00