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BizHawk
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https://github.com/TASEmulators/BizHawk.git
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74358cbd09
BizHawk
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BizHawk.Emulation.Cores
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Consoles
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goyuken
74358cbd09
lynx: incorporate info from no-intro into game_db
2014-10-14 00:53:13 +00:00
..
Atari
lynx: incorporate info from no-intro into game_db
2014-10-14 00:53:13 +00:00
Coleco
Remove MemoryDomains from IEmulator into a new Interface, IMemoryDomains, Add this interface to existing cores, except null emulator (and removed memory domain related code from it). Refactored EmuHawk for ram tools to use an instance of IMemoryDomains rather than IEmulator, don't expose ram tools unless the core implements IMemoryDomains. Still a few misc todos, and probably some cleanup
2014-09-01 18:43:41 +00:00
Intellivision
Remove MemoryDomains from IEmulator into a new Interface, IMemoryDomains, Add this interface to existing cores, except null emulator (and removed memory domain related code from it). Refactored EmuHawk for ram tools to use an instance of IMemoryDomains rather than IEmulator, don't expose ram tools unless the core implements IMemoryDomains. Still a few misc todos, and probably some cleanup
2014-09-01 18:43:41 +00:00
Nintendo
N64: Output an error code when LoadLibrary fails
2014-10-13 23:20:18 +00:00
PC Engine
Remove MemoryDomains from IEmulator into a new Interface, IMemoryDomains, Add this interface to existing cores, except null emulator (and removed memory domain related code from it). Refactored EmuHawk for ram tools to use an instance of IMemoryDomains rather than IEmulator, don't expose ram tools unless the core implements IMemoryDomains. Still a few misc todos, and probably some cleanup
2014-09-01 18:43:41 +00:00
Sega
fix issue 277
2014-10-07 22:20:17 +00:00
Sony
Remove MemoryDomains from IEmulator into a new Interface, IMemoryDomains, Add this interface to existing cores, except null emulator (and removed memory domain related code from it). Refactored EmuHawk for ram tools to use an instance of IMemoryDomains rather than IEmulator, don't expose ram tools unless the core implements IMemoryDomains. Still a few misc todos, and probably some cleanup
2014-09-01 18:43:41 +00:00
WonderSwan
change some cores to use filedata instead of romdata. NES handles headers internally, and others shouldn't ever have headers.
2014-09-12 15:39:04 +00:00