BizHawk/BizHawk.Client.Common/lua
feos 7409a32658 lua: attempt to use sandbox in callbacks. 2016-01-30 23:26:27 +03:00
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EmuLuaLibrary.Bit.cs some misc bug fixes in some lua functions 2015-03-27 23:29:15 +00:00
EmuLuaLibrary.Emu.cs lua docs derp 2016-01-27 17:06:22 +03:00
EmuLuaLibrary.Events.cs Fix issue 410 - Lua - don't crash on lua script errors in savestate and frame events 2015-03-28 00:26:10 +00:00
EmuLuaLibrary.GameInfo.cs Lua - gameinfo library - convert to using service injection 2015-01-01 20:08:03 +00:00
EmuLuaLibrary.Genesis.cs Lua - issue 404 - add a Genesis library with the ability to toggle bg layers 2015-03-28 00:42:36 +00:00
EmuLuaLibrary.Joypad.cs Lua: Fixed a bug with analog controls not being cleared 2014-12-07 07:39:01 +00:00
EmuLuaLibrary.MainMemory.cs remove a todo 2015-01-18 17:28:02 +00:00
EmuLuaLibrary.Memory.cs instafix #546 2015-12-13 00:00:22 +03:00
EmuLuaLibrary.MemorySavestate.cs Oops, add EmuLuaLibrary.MemorySavestate.cs 2015-09-10 17:36:20 -04:00
EmuLuaLibrary.Movie.cs lua: movie.save 2016-01-30 16:10:28 +03:00
EmuLuaLibrary.NES.cs Watch refactoring 2015-11-28 22:52:00 +01:00
EmuLuaLibrary.SNES.cs Lua - convert SNES library to service injection system 2015-01-01 20:37:31 +00:00
EmuLuaLibrary.String.cs make bizstring.split() 1-based 2015-09-09 19:57:14 -04:00
EmuLuaLibrary.UserData.cs lua - implement userdata.containskey() 2015-07-02 14:29:19 -04:00
LuaAttributes.cs move an attribute in Wonderswan core that was on the constructor on accident, added an AttributeTargets attribute on it that would have caught such an error, add AttributeTargets on some other attributes to help clarify their usage 2014-12-13 02:31:31 +00:00
LuaDocumentation.cs Fix some lua documentation 2015-03-23 22:22:02 +00:00
LuaFile.cs clean up lua console pause/stop behaviour a little bit and add listview icons to make it more clear what's going on 2015-10-22 16:28:52 -05:00
LuaFileList.cs clean up lua console pause/stop behaviour a little bit and add listview icons to make it more clear what's going on 2015-10-22 16:28:52 -05:00
LuaFunctionList.cs Also handle lack of input callbacks when removing a lua function, not just on clear all 2015-10-17 20:03:07 -04:00
LuaHelper.cs A bit of testing with Lua. 2015-04-10 14:11:01 +00:00
LuaLibraryBase.cs tastudio/lua - add onqueryitembg event to the lua library, this is called during each cell's background color drawing callback, and gives the opportunity for lua to override the color. 2015-07-01 19:01:29 -04:00
LuaMemoryBase.cs typo 2016-01-30 16:10:27 +03:00
NamedLuaFunction.cs lua: attempt to use sandbox in callbacks. 2016-01-30 23:26:27 +03:00