40 lines
1.1 KiB
C++
40 lines
1.1 KiB
C++
// Meteor - A Nintendo Gameboy Advance emulator
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// Copyright (C) 2009-2011 Philippe Daouadi
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "ameteor/disassembler/arguimmediate.hpp"
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#include <sstream>
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#include <iomanip>
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namespace AMeteor
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{
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namespace Disassembler
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{
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std::string ArgUImmediate::GetString () const
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{
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std::ostringstream ss;
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ss << '#';
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ss << std::hex << std::setw(8) << std::setfill('0') << m_imm << 'h';
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return ss.str();
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}
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Argument* ArgUImmediate::Clone () const
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{
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return new ArgUImmediate(*this);
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}
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}
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}
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