BizHawk/libmeteor/source/disassembler/arguimmediate.cpp

40 lines
1.1 KiB
C++

// Meteor - A Nintendo Gameboy Advance emulator
// Copyright (C) 2009-2011 Philippe Daouadi
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "ameteor/disassembler/arguimmediate.hpp"
#include <sstream>
#include <iomanip>
namespace AMeteor
{
namespace Disassembler
{
std::string ArgUImmediate::GetString () const
{
std::ostringstream ss;
ss << '#';
ss << std::hex << std::setw(8) << std::setfill('0') << m_imm << 'h';
return ss.str();
}
Argument* ArgUImmediate::Clone () const
{
return new ArgUImmediate(*this);
}
}
}