BizHawk/BizHawk.Emulation.Cores/Consoles/PC Engine
adelikat d3a9535ade PCE - sort out 16 bit vs 21 bit buses, and remove an InvalidOperationException in the disassembler 2015-01-24 15:45:37 +00:00
..
ADPCM.cs PCE: convert states to Serializer implementation 2014-04-07 04:53:18 +00:00
CDL File Format.txt PCE CDL: add a new "disassemble" command. this makes a text dump of every opcode that has been mapped out so far, dumping memory domain, address within the domain, and huc6280 disassembly 2014-02-20 22:59:37 +00:00
Compat.txt Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
MemoryMap.Populous.cs PCE: some CDL stuff, not hooked up yet 2014-02-09 23:13:11 +00:00
MemoryMap.SF2.cs PCE CDL: fix for street fighter 2 and 384K games. arcade card still not supported 2014-02-10 02:47:23 +00:00
MemoryMap.SuperGrafx.cs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
MemoryMap.TurboCD.cs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
MemoryMap.cs PCE Icon for PCE tool dialogs 2014-04-13 00:09:16 +00:00
PCEngine.ArcadeCard.cs ditto for PCEngine core 2015-01-20 00:37:11 +00:00
PCEngine.CDLMapping.cs ditto for PCEngine core 2015-01-20 00:37:11 +00:00
PCEngine.Input.cs Rename some files called Input.cs into SMS.Input, etc to be more informative and better match our naming standards 2015-01-16 02:01:27 +00:00
PCEngine.TurboCD.cs ditto for PCEngine core 2015-01-20 00:37:11 +00:00
PCEngine.cs PCE - sort out 16 bit vs 21 bit buses, and remove an InvalidOperationException in the disassembler 2015-01-24 15:45:37 +00:00
ScsiCDBus.cs Add an IDriveLight Emulator service, and remove the CoreComm properties, and refactor accordingly 2014-12-12 01:49:54 +00:00
VCE.cs PCE: convert states to Serializer implementation 2014-04-07 04:53:18 +00:00
VDC.Render.cs cleanup 2014-08-03 22:05:32 +00:00
VDC.cs PCE: convert states to Serializer implementation 2014-04-07 04:53:18 +00:00
VPC.cs cleanup 2014-08-03 22:05:32 +00:00