BizHawk/BizHawk.MultiClient/NEStools/SpriteViewer.cs

80 lines
1.9 KiB
C#

using System;
using System.Drawing;
using System.Windows.Forms;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Globalization;
using System.IO;
using System.Drawing.Imaging;
namespace BizHawk.MultiClient
{
public class SpriteViewer : Control
{
Size pSize;
public Bitmap sprites;
public SpriteViewer()
{
SetStyle(ControlStyles.SupportsTransparentBackColor, true);
pSize = new Size(256, 96);
sprites = new Bitmap(pSize.Width, pSize.Height);
SetStyle(ControlStyles.AllPaintingInWmPaint, true);
SetStyle(ControlStyles.UserPaint, true);
SetStyle(ControlStyles.DoubleBuffer, true);
this.Size = pSize;
this.BackColor = Color.Transparent;
this.Paint += new System.Windows.Forms.PaintEventHandler(this.SpriteViewer_Paint);
}
private void Display(Graphics g)
{
unchecked
{
g.DrawImage(sprites, 1, 1);
}
}
private void SpriteViewer_Paint(object sender, PaintEventArgs e)
{
Display(e.Graphics);
}
public void Screenshot()
{
var sfd = new SaveFileDialog();
sfd.FileName = PathManager.FilesystemSafeName(Global.Game) + "-Sprites";
sfd.InitialDirectory = PathManager.MakeAbsolutePath(Global.Config.PathNESScreenshots, "NES");
sfd.Filter = "PNG (*.png)|*.png|Bitmap (*.bmp)|*.bmp|All Files|*.*";
sfd.RestoreDirectory = true;
Global.Sound.StopSound();
var result = sfd.ShowDialog();
Global.Sound.StartSound();
if (result != DialogResult.OK)
return;
var file = new FileInfo(sfd.FileName);
Bitmap b = new Bitmap(Width, Height);
Rectangle rect = new Rectangle(new Point(0, 0), Size);
DrawToBitmap(b, rect);
ImageFormat i;
string extension = file.Extension.ToUpper();
switch (extension)
{
default:
case ".PNG":
i = ImageFormat.Png;
break;
case ".BMP":
i = ImageFormat.Bmp;
break;
}
b.Save(file.FullName, i);
}
}
}