BizHawk/Assets
Sergio Martin 5cb1fe0042
Update Genesis Plus GX Core (#3889)
* Added deep freeze functionality
* Adding support for selecting sound chip
* Adding LUA interface to the deepfreeze list
* Implemented sprite always on top in the VDP
* Found and fixed the issue that manifested itself in a reset Gargoyles and an outright fail in Ristar. The issue was the use of a union type containing overlapping cd and cartdrige data. Using struct now to keep them separated
* Fix PC reg in tracelogs
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Co-authored-by: feos <feykomylce@gmail.com>
Co-authored-by: CasualPokePlayer <50538166+CasualPokePlayer@users.noreply.github.com>
2024-04-21 18:34:54 +03:00
..
Gameboy/Palettes Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
Lua fixup crosshair lua display to account for recent changes, it should work in all cases now, no more stupid requiring specific settings 2023-09-25 22:29:41 -07:00
NES/Palettes added 2 nes palettes 2023-03-12 10:14:12 +03:00
Shaders oops, mistake from copy paste cgp (maybe?) 2021-09-27 22:32:02 -04:00
dll Update Genesis Plus GX Core (#3889) 2024-04-21 18:34:54 +03:00
gamedb give Lady Sword BRAM 2023-05-19 23:58:03 -07:00
overlay RetroAchievements Support (#3407) 2022-11-30 23:51:17 -08:00
EmuHawkMono.sh Nix expr: Complete rewrite, a LOT of new features 2023-11-19 13:33:48 +00:00
defctrl.json fix oops in 3DS default controls 2023-07-29 15:17:10 -07:00