13 lines
350 B
C#
13 lines
350 B
C#
using BizHawk.Emulation.Cores.Components;
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namespace BizHawk.Emulation.Cores.Sega.MasterSystem
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{
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// Sound refactor TODO: Implement ISoundProvider without the need for FakeSyncSound
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public sealed partial class SMS
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{
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private FakeSyncSound _fakeSyncSound;
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private IAsyncSoundProvider ActiveSoundProvider;
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private SoundMixer SoundMixer;
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}
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}
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