193 lines
5.3 KiB
C#
193 lines
5.3 KiB
C#
using System;
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using System.Drawing;
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using System.Windows.Forms;
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using BizHawk.Common;
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using BizHawk.Client.Common;
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using BizHawk.Emulation.Cores.Nintendo.NES;
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namespace BizHawk.Client.EmuHawk
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{
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public partial class NESGraphicsConfig : Form
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{
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//TODO:
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//Allow selection of palette file from archive
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//Hotkeys for BG & Sprite display toggle
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//NTSC filter settings? Hue, Tint (This should probably be a multiclient thing, not a nes specific thing?)
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private NES nes;
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private NES.NESSettings settings;
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Bitmap bmp;
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public NESGraphicsConfig()
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{
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InitializeComponent();
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}
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private void NESGraphicsConfig_Load(object sender, EventArgs e)
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{
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nes = Global.Emulator as NES;
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settings = (NES.NESSettings)nes.GetSettings();
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LoadStuff();
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}
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private void LoadStuff()
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{
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NTSC_FirstLineNumeric.Value = settings.NTSC_TopLine;
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NTSC_LastLineNumeric.Value = settings.NTSC_BottomLine;
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PAL_FirstLineNumeric.Value = settings.PAL_TopLine;
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PAL_LastLineNumeric.Value = settings.PAL_BottomLine;
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AllowMoreSprites.Checked = settings.AllowMoreThanEightSprites;
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ClipLeftAndRightCheckBox.Checked = settings.ClipLeftAndRight;
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DispSprites.Checked = settings.DispSprites;
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DispBackground.Checked = settings.DispBackground;
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BGColorDialog.Color = Color.FromArgb(unchecked(settings.BackgroundColor | (int)0xFF000000));
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checkUseBackdropColor.Checked = (settings.BackgroundColor & 0xFF000000) != 0;
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SetColorBox();
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SetPaletteImage();
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}
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private void BrowsePalette_Click(object sender, EventArgs e)
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{
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OpenFileDialog ofd = new OpenFileDialog
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{
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InitialDirectory = PathManager.MakeAbsolutePath(Global.Config.PathEntries["NES", "Palettes"].Path, "NES"),
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Filter = "Palette Files (.pal)|*.PAL|All Files (*.*)|*.*",
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RestoreDirectory = true
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};
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var result = ofd.ShowDialog();
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if (result != DialogResult.OK)
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{
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return;
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}
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PalettePath.Text = ofd.FileName;
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AutoLoadPalette.Checked = true;
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SetPaletteImage();
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}
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private void SetPaletteImage()
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{
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var pal = ResolvePalette(false);
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int w = pictureBoxPalette.Size.Width;
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int h = pictureBoxPalette.Size.Height;
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bmp = new Bitmap(w, h);
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for (int j = 0; j < h; j++)
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{
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int cy = j * 4 / h;
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for (int i = 0; i < w; i++)
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{
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int cx = i * 16 / w;
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int cindex = cy * 16 + cx;
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Color col = Color.FromArgb(0xff, pal[cindex, 0], pal[cindex, 1], pal[cindex, 2]);
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bmp.SetPixel(i, j, col);
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}
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}
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pictureBoxPalette.Image = bmp;
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}
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private int[,] ResolvePalette(bool showmsg = false)
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{
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if (AutoLoadPalette.Checked) // checkbox checked: try to load palette from file
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{
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if (PalettePath.Text.Length > 0)
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{
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HawkFile palette = new HawkFile(PalettePath.Text);
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if (palette != null && palette.Exists)
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{
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var data = NES.Palettes.Load_FCEUX_Palette(HawkFile.ReadAllBytes(palette.Name));
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if (showmsg) GlobalWin.OSD.AddMessage("Palette file loaded: " + palette.Name);
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return data;
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}
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else
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{
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return settings.Palette;
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}
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}
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else // no filename: interpret this as "reset to default"
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{
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if (showmsg) GlobalWin.OSD.AddMessage("Standard Palette set");
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return (int[,])NES.Palettes.QuickNESPalette.Clone();
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}
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}
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else // checkbox unchecked: we're reusing whatever palette was set
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{
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return settings.Palette;
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}
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}
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private void OK_Click(object sender, EventArgs e)
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{
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settings.Palette = ResolvePalette(true);
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settings.NTSC_TopLine = (int)NTSC_FirstLineNumeric.Value;
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settings.NTSC_BottomLine = (int)NTSC_LastLineNumeric.Value;
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settings.PAL_TopLine = (int)PAL_FirstLineNumeric.Value;
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settings.PAL_BottomLine = (int)PAL_LastLineNumeric.Value;
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settings.AllowMoreThanEightSprites = AllowMoreSprites.Checked;
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settings.ClipLeftAndRight = ClipLeftAndRightCheckBox.Checked;
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settings.DispSprites = DispSprites.Checked;
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settings.DispBackground = DispBackground.Checked;
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settings.BackgroundColor = BGColorDialog.Color.ToArgb();
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if (!checkUseBackdropColor.Checked)
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settings.BackgroundColor &= 0x00FFFFFF;
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nes.PutSettings(settings);
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Close();
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}
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private void SetColorBox()
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{
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int color = BGColorDialog.Color.ToArgb();
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BackGroundColorNumber.Text = String.Format("{0:X8}", color).Substring(2,6);
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BackgroundColorPanel.BackColor = BGColorDialog.Color;
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}
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private void ChangeBGColor_Click(object sender, EventArgs e)
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{
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ChangeBG();
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}
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private void ChangeBG()
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{
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if (BGColorDialog.ShowDialog() == DialogResult.OK)
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{
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SetColorBox();
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}
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}
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private void btnAreaStandard_Click(object sender, EventArgs e)
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{
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NTSC_FirstLineNumeric.Value = 8;
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NTSC_LastLineNumeric.Value = 231;
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}
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private void btnAreaFull_Click(object sender, EventArgs e)
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{
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NTSC_FirstLineNumeric.Value = 0;
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NTSC_LastLineNumeric.Value = 239;
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}
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private void BackgroundColorPanel_DoubleClick(object sender, EventArgs e)
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{
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ChangeBG();
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}
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private void RestoreDefaultsButton_Click(object sender, EventArgs e)
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{
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settings = new NES.NESSettings();
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LoadStuff();
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}
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private void AutoLoadPalette_Click(object sender, EventArgs e)
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{
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SetPaletteImage();
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}
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}
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}
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