BizHawk/BizHawk.Emulation.Cores/Computers/Commodore64
goyuken f0c8bd3842 IEmulator: clarify naming and implementations so it's clear that CloneSaveRam() always returns a clone that you can do whatever you want with (but won't modify the underlying) 2014-08-13 17:52:13 +00:00
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Cartridge Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
Disk Move CPUs from Emulation.Common to Emulation.Cores 2014-01-22 01:14:36 +00:00
Experimental internal infrastructure for video presentation changes (aspect ratio, apparent size, etc) 2014-04-30 23:48:37 +00:00
MOS internal infrastructure for video presentation changes (aspect ratio, apparent size, etc) 2014-04-30 23:48:37 +00:00
Media Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
Tape Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
docs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
C64.Core.cs SetCpuRegister() - don't cast PC reg to byte! Implement on SMS, Coleco, and TI-83 2014-05-31 18:25:36 +00:00
C64.Input.cs Coleco/Intellivision - Replace patterns like "Key0" with "Key 0" in button names for consistency and remove a hack in bk2 code that accounts for it 2014-06-29 12:32:36 +00:00
C64.Motherboard.cs hook up the InputCallBackSystem to C64 2013-11-16 22:12:29 +00:00
C64.MotherboardInterface.cs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
C64.Savestate.cs IEmulator: clarify naming and implementations so it's clear that CloneSaveRam() always returns a clone that you can do whatever you want with (but won't modify the underlying) 2014-08-13 17:52:13 +00:00
C64.cs Fix c64 button order 2014-06-29 16:53:33 +00:00
InputFileInfo.cs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
SaveState.cs Ram WAtch and Hex Editor code cleanup 2013-11-28 22:06:38 +00:00