BizHawk/BizHawk.MultiClient/tools/VirtualPads/VirtualPadNESControl.cs

148 lines
3.1 KiB
C#

using System;
using System.Drawing;
using System.Windows.Forms;
using System.Text;
using BizHawk.Client.Common;
namespace BizHawk.MultiClient
{
public class VirtualPadNESControl : VirtualPad
{
public VirtualPadNESControl()
{
ButtonPoints[0] = new Point(2, 2);
ButtonPoints[1] = new Point(56, 2);
SetStyle(ControlStyles.AllPaintingInWmPaint, true);
SetStyle(ControlStyles.UserPaint, true);
SetStyle(ControlStyles.DoubleBuffer, true);
BorderStyle = BorderStyle.Fixed3D;
Paint += VirtualPad_Paint;
Size = new Size(108, 34);
B1 = new CheckBox
{
Appearance = Appearance.Button,
AutoSize = true,
Location = ButtonPoints[0],
TabIndex = 5,
Text = "Power",
TextAlign = ContentAlignment.BottomCenter,
UseVisualStyleBackColor = true
};
B1.CheckedChanged += Buttons_CheckedChanged;
B1.ForeColor = Color.Red;
B2 = new CheckBox
{
Appearance = Appearance.Button,
AutoSize = true,
Location = ButtonPoints[1],
TabIndex = 6,
Text = "Reset",
TextAlign = ContentAlignment.BottomCenter,
UseVisualStyleBackColor = true
};
B2.CheckedChanged += Buttons_CheckedChanged;
B2.ForeColor = Color.Red;
Controls.Add(B1);
Controls.Add(B2);
}
protected override bool ProcessCmdKey(ref Message msg, Keys keyData)
{
if (keyData == Keys.Up)
{
//TODO: move to next logical key
Refresh();
}
else if (keyData == Keys.Down)
{
Refresh();
}
else if (keyData == Keys.Left)
{
Refresh();
}
else if (keyData == Keys.Right)
{
Refresh();
}
else if (keyData == Keys.Tab)
{
Refresh();
}
return true;
}
private void VirtualPad_Paint(object sender, PaintEventArgs e)
{
}
public override string GetMnemonic()
{
StringBuilder input = new StringBuilder("");
input.Append(B2.Checked ? "r" : ".");
input.Append("|");
return input.ToString();
}
public override void SetButtons(string buttons)
{
if (buttons.Length < 1)
{
return;
}
else if (buttons[0] == 'P')
{
B1.Checked = true;
}
else if (buttons[0] == '.' || buttons[0] == 'l' || buttons[0] == '0')
{
B2.Checked = false;
}
else
{
B2.Checked = true;
}
}
private void Buttons_CheckedChanged(object sender, EventArgs e)
{
if (Global.Emulator.SystemId != "NES")
{
return;
}
else if (sender == B1)
{
GlobalWinF.StickyXORAdapter.SetSticky("Power", B1.Checked);
if (B1.Checked)
B1.BackColor = Color.Pink;
else
B1.BackColor = SystemColors.Control;
}
else if (sender == B2)
{
GlobalWinF.StickyXORAdapter.SetSticky("Reset", B2.Checked);
if (B2.Checked)
B2.BackColor = Color.Pink;
else
B2.BackColor = SystemColors.Control;
}
}
public override void Clear()
{
if (Global.Emulator.SystemId != "NES") return;
B1.Checked = false;
B2.Checked = false;
GlobalWinF.StickyXORAdapter.SetSticky("Reset", false);
}
}
}