BizHawk/Assets
YoshiRulz 2601ad636a
Convert NesCarts.xml to UTF-8
2021-12-03 07:59:58 +10:00
..
ExternalTools Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
Gameboy/Palettes Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
Lua fix some other oopsies here 2021-11-03 18:12:05 -07:00
NES/Palettes Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
Shaders oops, mistake from copy paste cgp (maybe?) 2021-09-27 22:32:02 -04:00
Tools Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
dll MSX: implement ascii 8kb mapper and make it the default for large games 2021-11-30 19:06:08 -05:00
gamedb Convert NesCarts.xml to UTF-8 2021-12-03 07:59:58 +10:00
EmuHawkMono.sh Add Artix to wrapper script 2021-11-11 11:28:37 +10:00
defctrl.json [melonDS] Redo porting, waterbox style now (#2945) 2021-10-24 21:40:23 +03:00