BizHawk/BizHawk.Emulation.Cores/Computers/SinclairSpectrum/ZXSpectrum.IStatable.cs

70 lines
1.7 KiB
C#

using System.IO;
using BizHawk.Common;
using BizHawk.Emulation.Common;
namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum
{
public partial class ZXSpectrum : IStatable
{
public bool BinarySaveStatesPreferred
{
get { return true; }
}
public void SaveStateText(TextWriter writer)
{
SyncState(new Serializer(writer));
}
public void LoadStateText(TextReader reader)
{
SyncState(new Serializer(reader));
}
public void SaveStateBinary(BinaryWriter bw)
{
SyncState(new Serializer(bw));
}
public void LoadStateBinary(BinaryReader br)
{
SyncState(new Serializer(br));
}
public byte[] SaveStateBinary()
{
MemoryStream ms = new MemoryStream();
BinaryWriter bw = new BinaryWriter(ms);
SaveStateBinary(bw);
bw.Flush();
return ms.ToArray();
}
private void SyncState(Serializer ser)
{
byte[] core = null;
if (ser.IsWriter)
{
var ms = new MemoryStream();
ms.Close();
core = ms.ToArray();
}
_cpu.SyncState(ser);
ser.BeginSection("ZXSpectrum");
_machine.SyncState(ser);
ser.Sync("Frame", ref _machine.FrameCount);
ser.Sync("LagCount", ref _lagCount);
ser.Sync("IsLag", ref _isLag);
ser.EndSection();
if (ser.IsReader)
{
SyncAllByteArrayDomains();
}
}
}
}