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ShuriZma
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BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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6cc5a914b7
BizHawk
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BizHawk.Emulation.Cores
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zeromus
b4ad2f40d9
snes c# cleanup
2017-03-15 17:49:19 -05:00
..
Atari
A7800: Pick Palette correctly
2017-01-31 15:51:35 -05:00
Coleco
Coleco Turbo Controller Functional
2017-03-02 11:58:36 +08:00
Intellivision
Intellivision add Power/Reset
2017-03-05 18:45:32 -05:00
Nintendo
snes c# cleanup
2017-03-15 17:49:19 -05:00
PC Engine
add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui
2017-01-09 19:23:05 -06:00
Sega
fix
#807
(GPGX double size option)
2017-02-25 02:57:04 -06:00
Sony
add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui
2017-01-09 19:23:05 -06:00
WonderSwan
add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui
2017-01-09 19:23:05 -06:00