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BizHawk
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https://github.com/TASEmulators/BizHawk.git
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6ae8a88658
BizHawk
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BizHawk.Emulation.Cores
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alyosha-tas
fbfe28ed76
Intellivision implement System Bus memory domain
2017-02-09 12:53:11 -05:00
..
Atari
A7800: Pick Palette correctly
2017-01-31 15:51:35 -05:00
Coleco
add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui
2017-01-09 19:23:05 -06:00
Intellivision
Intellivision implement System Bus memory domain
2017-02-09 12:53:11 -05:00
Nintendo
NES: Fix another PPU race condition
2017-02-04 13:46:10 -05:00
PC Engine
add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui
2017-01-09 19:23:05 -06:00
Sega
add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui
2017-01-09 19:23:05 -06:00
Sony
add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui
2017-01-09 19:23:05 -06:00
WonderSwan
add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui
2017-01-09 19:23:05 -06:00