BizHawk/BizHawk.Emulation.Cores/Consoles/Atari/2600/Mappers/MapperBase.cs

51 lines
1.1 KiB
C#

using BizHawk.Common;
namespace BizHawk.Emulation.Cores.Atari.Atari2600
{
public class MapperBase
{
public Atari2600 Core { get; set; }
public virtual bool HasCartRam
{
get { return false; }
}
public virtual ByteBuffer CartRam
{
get { return new ByteBuffer(0); }
}
public virtual byte ReadMemory(ushort addr)
{
return Core.BaseReadMemory(addr);
}
public virtual byte PeekMemory(ushort addr)
{
return Core.BasePeekMemory(addr);
}
public virtual void WriteMemory(ushort addr, byte value)
{
Core.BaseWriteMemory(addr, value);
}
public virtual void PokeMemory(ushort addr, byte value)
{
Core.BasePokeMemory(addr, value);
}
public virtual void SyncState(Serializer ser) { }
public virtual void Dispose() { }
public virtual void ClockCpu() { }
public virtual void HardReset() { }
// THis is here purely for mapper 3E because it needs the 13th bit to determine bankswitching (but only receives the first 12 on read memory)
public bool Bit13 { get; set; }
}
}