BizHawk/Assets
YoshiRulz 69d51aba50
Change how user gamedb files are included, add extra warnings
2022-01-28 06:49:01 +10:00
..
ExternalTools Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
Gameboy/Palettes Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
Lua fix some other oopsies here 2021-11-03 18:12:05 -07:00
NES/Palettes Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
Shaders oops, mistake from copy paste cgp (maybe?) 2021-09-27 22:32:02 -04:00
Tools Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it." 2021-04-28 15:35:11 +10:00
dll BSNESv115+: Implement snes_controller_latch function, cleanup input polling behavior (#3084) 2022-01-22 00:29:47 +03:00
gamedb Change how user gamedb files are included, add extra warnings 2022-01-28 06:49:01 +10:00
EmuHawkMono.sh In `EmuHawkMono.sh`, check distro name case-insensitively 2022-01-20 12:30:20 +10:00
defctrl.json [melonDS] Redo porting, waterbox style now (#2945) 2021-10-24 21:40:23 +03:00