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ShuriZma
/
BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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69d0d813eb
BizHawk
/
output
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adelikat
8b6a513f6b
NES - support an overdump of a game with a gamedb entry
2015-09-18 18:44:24 -04:00
..
Gameboy
/Palettes
Removed the & symbols from the Pallets and the Rockman & Forte.lua file. Replaced with and
2014-12-20 13:36:36 +00:00
Lua
Super Castlevania IV collision viewer lua script
2015-07-28 08:57:35 -05:00
NES
/Palettes
load 512-entry palettes, but dont do anything with them yet
2014-08-14 15:52:25 +00:00
Shaders
/BizHawk
d3d display method
2015-08-24 13:10:50 -05:00
dll
discsys/psx - dont crash when reading absurdly negative LBAs
2015-09-17 18:18:06 -05:00
gamedb
NES - support an overdump of a game with a gamedb entry
2015-09-18 18:44:24 -04:00
7z.dll
move output folder up one level
2013-11-03 14:06:46 +00:00
defctrl.json
fix default controls for psx
2015-07-12 10:05:16 -04:00