BizHawk/BizHawk.Client.EmuHawk/tools
adelikat 67ff6abb17 Tastudio - fix clone input when cloing multiple rows 2020-01-18 13:35:22 -06:00
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BasicBot Clarify "Autoload" text (from #971) 2020-01-13 01:54:15 +10:00
Cheats Clarify "Autoload" text (from #971) 2020-01-13 01:54:15 +10:00
Debugger cleanups 2019-12-31 10:17:55 -06:00
GB misc tool cleanups 2019-12-22 16:42:56 -06:00
GBA misc tool cleanups 2019-12-22 16:42:56 -06:00
Genesis misc tool cleanups 2019-12-22 16:42:56 -06:00
HexEditor Clarify "Autoload" text (from #971) 2020-01-13 01:54:15 +10:00
Lua Always refresh the APIHawk library instances instead of checking for null, fixes #1791 2020-01-18 13:22:19 -06:00
Macros Clarify "Autoload" text (from #971) 2020-01-13 01:54:15 +10:00
MultiDiskBundler Improve exception docs in BizHawk.Client.EmuHawk 2020-01-02 21:51:37 +10:00
NES cleanups 2019-12-31 10:17:55 -06:00
PCE misc tool cleanups 2019-12-22 16:42:56 -06:00
SMS misc tool cleanups 2019-12-22 16:42:56 -06:00
SNES misc tool cleanups 2019-12-22 16:42:56 -06:00
TAStudio Tastudio - fix clone input when cloing multiple rows 2020-01-18 13:35:22 -06:00
TI83 use ToolFormBase properties instead of globals 2019-12-22 10:57:06 -06:00
VirtualPads Refactor/genericise MutableIntRange, add immmutables, add more methods 2020-01-03 03:32:51 +10:00
Watch Clarify "Autoload" text (from #971) 2020-01-13 01:54:15 +10:00
BatchRun.Designer.cs add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it 2014-01-15 02:16:06 +00:00
BatchRun.cs cleanup 2019-12-22 11:13:59 -06:00
BatchRun.resx add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it 2014-01-15 02:16:06 +00:00
BatchRunner.cs cleanup 2019-12-22 11:13:59 -06:00
CDL.cs Clarify "Autoload" text (from #971) 2020-01-13 01:54:15 +10:00
CDL.designer.cs Migrate serialised images to separate files, removing duplicates 2019-12-07 05:24:24 +10:00
CDL.resx Migrate serialised images to separate files, removing duplicates 2019-12-07 05:24:24 +10:00
GameShark.Designer.cs Migrate serialised images to separate files, removing duplicates 2019-12-07 05:24:24 +10:00
GameShark.cs Fix typos in strings and comments (from #971) 2020-01-13 00:22:01 +10:00
GameShark.resx Migrate serialised images to separate files, removing duplicates 2019-12-07 05:24:24 +10:00
InputPrompt.Designer.cs some more topmosts and sound mutes 2017-03-14 22:13:51 +03:00
InputPrompt.cs cleanup 2019-12-17 12:01:43 -06:00
InputPrompt.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
ToolBox.Designer.cs Migrate serialised images to separate files, removing duplicates 2019-12-07 05:24:24 +10:00
ToolBox.cs ToolBox - remove Globa usage 2019-12-22 13:32:18 -06:00
ToolBox.resx Migrate serialised images to separate files, removing duplicates 2019-12-07 05:24:24 +10:00
ToolFormBase.cs cleanups 2019-12-22 13:58:00 -06:00
ToolManager.cs Clarify "Autoload" text (from #971) 2020-01-13 01:54:15 +10:00
TraceLogger.Designer.cs Migrate serialised images to separate files, removing duplicates 2019-12-07 05:24:24 +10:00
TraceLogger.cs TraceLogger - use ToolFormBase, cleanups 2019-12-22 13:32:18 -06:00
TraceLogger.resx Migrate serialised images to separate files, removing duplicates 2019-12-07 05:24:24 +10:00