BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/SNES
J.D. Purcell fec63fb66a Spaces -> tabs, fix mixed newlines. 2019-11-03 20:58:36 -05:00
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LibsnesApi.cs add h, v regs to snes regs list 2018-05-18 17:35:28 -04:00
LibsnesApi_BRK.cs blind commit: add SMP hooks to bsnes to test hook scoping system (need to build a waterbox to proceed) 2017-08-23 10:08:43 -04:00
LibsnesApi_CMD.cs snes: waterboxification phase 2 2017-06-10 14:16:25 -04:00
LibsnesApi_Enums.cs Spaces -> tabs, fix mixed newlines. 2019-11-03 20:58:36 -05:00
LibsnesApi_QUERY.cs snes: waterboxification phase 2 2017-06-10 14:16:25 -04:00
LibsnesApi_SIG.cs snes: waterboxification phase 2 2017-06-10 14:16:25 -04:00
LibsnesControllerDeck.cs Remove empty docs 2019-06-06 16:41:10 +10:00
LibsnesCore.ICodeDataLogger.cs SGB CDL c# side; and fix SGB loading (broken by pwrap refactors) 2017-05-06 16:23:26 -05:00
LibsnesCore.IDebuggable.cs add h, v regs to snes regs list 2018-05-18 17:35:28 -04:00
LibsnesCore.IEmulator.cs SubNESHawk 2019-01-10 18:25:59 +03:00
LibsnesCore.IInputPollable.cs Break off LibsnesCore services into separate files 2017-04-19 09:41:52 -05:00
LibsnesCore.IMemoryDomains.cs fix "BSNES in SGB mode creates two entries for the WRAM domain" #1012 2017-10-03 15:35:16 -05:00
LibsnesCore.IRegionable.cs LibsnesCore reformating round 2 - sort out private fields vs pulbic properties 2017-04-19 12:19:16 -05:00
LibsnesCore.ISaveRam.cs oops, fix merge 2017-06-19 12:43:23 -05:00
LibsnesCore.ISettable.cs merging master into waterbox2 this one was messy may be regressions 2017-06-13 08:16:25 -05:00
LibsnesCore.IStatable.cs snes: do some more savestate prep, including removing the unused cheat system, which cost sixteen megidobites of ram 2017-06-10 15:53:38 -04:00
LibsnesCore.IVideoProvider.cs use the ancient zen art of copy paste to give libsnes the same aspect ratio fix that snes9x has. 2017-06-11 07:15:51 -04:00
LibsnesCore.cs Merge branch 'master' into clean_docs 2019-06-14 13:28:39 +00:00
SNESGraphicsDecoder.cs Merge branch 'master' into interp_cores 2019-06-15 02:11:24 +10:00
ScanlineHookManager.cs LibsnesCore - Move ScanlineHookManager class to its own file 2017-04-19 12:25:22 -05:00
SnesColors.cs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00