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ShuriZma
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BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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679191170a
BizHawk
/
output
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pgrimsrud
679191170a
Raiscan's original judging scripts used for the sgdq 2015 speed tas competition
2015-12-15 22:39:39 -07:00
..
Gameboy
/Palettes
Removed the & symbols from the Pallets and the Rockman & Forte.lua file. Replaced with and
2014-12-20 13:36:36 +00:00
Lua
Raiscan's original judging scripts used for the sgdq 2015 speed tas competition
2015-12-15 22:39:39 -07:00
NES
/Palettes
load 512-entry palettes, but dont do anything with them yet
2014-08-14 15:52:25 +00:00
Shaders
/BizHawk
Merge from TASVideo
2015-11-01 22:01:19 +01:00
dll
gpgx - support up to 32MB roms (
fix
#543
probably)
2015-12-08 19:49:31 -06:00
gamedb
NES - support an overdump of a game with a gamedb entry
2015-09-18 18:44:24 -04:00
7z.dll
move output folder up one level
2013-11-03 14:06:46 +00:00
defctrl.json
work on keyboard input, but hasnt been tested yet. also reorg the core a bit
2015-11-08 22:05:48 -06:00