173 lines
5.5 KiB
C#
173 lines
5.5 KiB
C#
/* This file is part of SevenZipSharp.
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SevenZipSharp is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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SevenZipSharp is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with SevenZipSharp. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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namespace SevenZip.Sdk.Compression.RangeCoder
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{
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internal struct BitTreeEncoder
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{
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private readonly BitEncoder[] Models;
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private readonly int NumBitLevels;
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public BitTreeEncoder(int numBitLevels)
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{
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NumBitLevels = numBitLevels;
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Models = new BitEncoder[1 << numBitLevels];
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}
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public void Init()
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{
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for (uint i = 1; i < (1 << NumBitLevels); i++)
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Models[i].Init();
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}
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public void Encode(Encoder rangeEncoder, UInt32 symbol)
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{
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UInt32 m = 1;
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for (int bitIndex = NumBitLevels; bitIndex > 0;)
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{
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bitIndex--;
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UInt32 bit = (symbol >> bitIndex) & 1;
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Models[m].Encode(rangeEncoder, bit);
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m = (m << 1) | bit;
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}
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}
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public void ReverseEncode(Encoder rangeEncoder, UInt32 symbol)
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{
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UInt32 m = 1;
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for (UInt32 i = 0; i < NumBitLevels; i++)
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{
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UInt32 bit = symbol & 1;
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Models[m].Encode(rangeEncoder, bit);
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m = (m << 1) | bit;
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symbol >>= 1;
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}
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}
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public UInt32 GetPrice(UInt32 symbol)
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{
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UInt32 price = 0;
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UInt32 m = 1;
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for (int bitIndex = NumBitLevels; bitIndex > 0;)
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{
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bitIndex--;
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UInt32 bit = (symbol >> bitIndex) & 1;
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price += Models[m].GetPrice(bit);
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m = (m << 1) + bit;
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}
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return price;
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}
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public UInt32 ReverseGetPrice(UInt32 symbol)
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{
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UInt32 price = 0;
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UInt32 m = 1;
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for (int i = NumBitLevels; i > 0; i--)
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{
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UInt32 bit = symbol & 1;
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symbol >>= 1;
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price += Models[m].GetPrice(bit);
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m = (m << 1) | bit;
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}
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return price;
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}
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public static UInt32 ReverseGetPrice(BitEncoder[] Models, UInt32 startIndex,
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int NumBitLevels, UInt32 symbol)
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{
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UInt32 price = 0;
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UInt32 m = 1;
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for (int i = NumBitLevels; i > 0; i--)
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{
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UInt32 bit = symbol & 1;
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symbol >>= 1;
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price += Models[startIndex + m].GetPrice(bit);
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m = (m << 1) | bit;
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}
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return price;
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}
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public static void ReverseEncode(BitEncoder[] Models, UInt32 startIndex,
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Encoder rangeEncoder, int NumBitLevels, UInt32 symbol)
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{
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UInt32 m = 1;
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for (int i = 0; i < NumBitLevels; i++)
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{
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UInt32 bit = symbol & 1;
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Models[startIndex + m].Encode(rangeEncoder, bit);
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m = (m << 1) | bit;
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symbol >>= 1;
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}
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}
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}
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internal struct BitTreeDecoder
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{
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private readonly BitDecoder[] Models;
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private readonly int NumBitLevels;
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public BitTreeDecoder(int numBitLevels)
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{
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NumBitLevels = numBitLevels;
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Models = new BitDecoder[1 << numBitLevels];
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}
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public void Init()
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{
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for (uint i = 1; i < (1 << NumBitLevels); i++)
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Models[i].Init();
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}
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public uint Decode(Decoder rangeDecoder)
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{
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uint m = 1;
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for (int bitIndex = NumBitLevels; bitIndex > 0; bitIndex--)
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m = (m << 1) + Models[m].Decode(rangeDecoder);
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return m - ((uint) 1 << NumBitLevels);
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}
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public uint ReverseDecode(Decoder rangeDecoder)
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{
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uint m = 1;
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uint symbol = 0;
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for (int bitIndex = 0; bitIndex < NumBitLevels; bitIndex++)
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{
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uint bit = Models[m].Decode(rangeDecoder);
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m <<= 1;
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m += bit;
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symbol |= (bit << bitIndex);
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}
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return symbol;
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}
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public static uint ReverseDecode(BitDecoder[] Models, UInt32 startIndex,
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Decoder rangeDecoder, int NumBitLevels)
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{
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uint m = 1;
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uint symbol = 0;
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for (int bitIndex = 0; bitIndex < NumBitLevels; bitIndex++)
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{
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uint bit = Models[startIndex + m].Decode(rangeDecoder);
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m <<= 1;
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m += bit;
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symbol |= (bit << bitIndex);
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}
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return symbol;
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}
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}
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} |