655 lines
18 KiB
C#
655 lines
18 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.IO;
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namespace BizHawk.Emulation.Consoles.Nintendo
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{
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/// <summary>
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/// implements the FDS disk drive hardware, more or less
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/// </summary>
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public class RamAdapter
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{
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#region fix broken images
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static void WriteBlock(Stream dest, byte[] data, int pregap)
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{
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for (int i = 0; i < pregap - 1; i++)
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dest.WriteByte(0);
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ushort crc = 0;
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dest.WriteByte(0x80); // end of gap marker
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crc = CCITT_8(crc, 0x80);
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for (int i = 0; i < data.Length; i++)
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{
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dest.WriteByte(data[i]);
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crc = CCITT_8(crc, data[i]);
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}
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dest.WriteByte((byte)(crc & 0xff));
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dest.WriteByte((byte)(crc >> 8));
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}
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static byte[] FixFDSSide(byte[] inputdisk)
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{
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// the current circulating .fds dumps are horribly broken. here we attempt to fix them up as best as possible.
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// todo: implement CRC. since the RamAdapter itself doesn't implement it, broken is not a problem
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// since its not contained in dumps, no way to be sure that the implementation is right
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MemoryStream inp = new MemoryStream(inputdisk, false);
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BinaryReader br = new BinaryReader(inp);
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MemoryStream ret = new MemoryStream();
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// block 1: header
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byte[] header = br.ReadBytes(56);
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byte[] compare = { 0x01, 0x2a, 0x4e, 0x49, 0x4e, 0x54, 0x45, 0x4e, 0x44, 0x4f, 0x2d, 0x48, 0x56, 0x43, 0x2a };
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for (int i = 0; i < compare.Length; i++)
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{
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if (compare[i] != header[i])
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throw new Exception("Corrupt FDS block 1");
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}
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// the rest of block 1 isn't terribly important to parse
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WriteBlock(ret, header, 3537);
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// block 2: number of files
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byte[] numfileblock = br.ReadBytes(2);
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if (numfileblock[0] != 0x02)
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{
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throw new Exception("Corrupt FDS block 2");
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}
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int numfiles = numfileblock[1];
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WriteBlock(ret, numfileblock, 122);
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// repeating block 3 and 4: file header and file data
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for (int i = 0; i < numfiles; i++)
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{
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byte[] fileheader = br.ReadBytes(16);
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if (fileheader[0] != 0x03)
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{
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throw new Exception("Corrupt FDS block 3");
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}
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int filesize = fileheader[13] + fileheader[14] * 256;
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byte[] file = br.ReadBytes(filesize + 1);
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if (file[0] != 0x04)
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{
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throw new Exception("Corrupt FDS block 4");
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}
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WriteBlock(ret, fileheader, 122);
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WriteBlock(ret, file, 122);
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}
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// fix length and return.
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ret.Close();
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byte[] tmp = ret.GetBuffer(); // don't care too much about actual "length" since extra is all 0
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Array.Resize(ref tmp, 65500); // might truncate
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return tmp;
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}
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#endregion
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#region crc
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/// <summary>
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/// advance a 16 bit CRC register with 1 new input bit. x.25 standard
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/// </summary>
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/// <param name="crc"></param>
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/// <param name="bit"></param>
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/// <returns></returns>
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static ushort CCITT(ushort crc, int bit)
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{
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int bitc = crc & 1;
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crc >>= 1;
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if ((bitc ^ bit) != 0)
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crc ^= 0x8408;
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return crc;
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}
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/// <summary>
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/// advance a 16 bit CRC register with 8 new input bits. x.25 standard
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/// </summary>
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/// <param name="crc"></param>
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/// <param name="b"></param>
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/// <returns></returns>
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static ushort CCITT_8(ushort crc, byte b)
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{
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for (int i = 0; i < 8; i++)
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{
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int bit = (b >> i) & 1;
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crc = CCITT(crc, bit);
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}
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return crc;
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}
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#endregion
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public void SyncState(Serializer ser)
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{
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ser.Sync("originaldisk", ref originaldisk, true);
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ser.Sync("disk", ref disk, true);
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ser.Sync("diskpos", ref diskpos);
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ser.Sync("disksize", ref disksize);
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ser.Sync("writeprotect", ref writeprotect);
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ser.Sync("cycleswaiting", ref cycleswaiting);
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{
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int tmp = (int)state;
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ser.Sync("state", ref tmp);
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state = (RamAdapterState)tmp;
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}
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ser.Sync("cached4025", ref cached4025);
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ser.Sync("irq", ref irq);
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ser.Sync("transferreset", ref transferreset);
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ser.Sync("crc", ref crc);
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ser.Sync("writecomputecrc", ref writecomputecrc);
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ser.Sync("readreg", ref readreg);
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ser.Sync("writereg", ref writereg);
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ser.Sync("readregpos", ref readregpos);
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ser.Sync("writeregpos", ref writeregpos);
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ser.Sync("readreglatch", ref readreglatch);
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ser.Sync("writereglatch", ref writereglatch);
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ser.Sync("bytetransferflag", ref bytetransferflag);
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ser.Sync("lookingforendofgap", ref lookingforendofgap);
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}
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#region state
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/// <summary>the original contents of this disk when it was loaded. for virtual saveram diff</summary>
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byte[] originaldisk = null;
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/// <summary>currently loaded disk side (ca 65k bytes)</summary>
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byte[] disk = null;
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/// <summary>current disk location in BITS, not bytes</summary>
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int diskpos;
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/// <summary>size of current disk in BITS, not bytes</summary>
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int disksize;
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/// <summary>true if current disk is writeprotected</summary>
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bool writeprotect = true;
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/// <summary>ppu cycles until next action</summary>
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int cycleswaiting = 0;
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/// <summary>physical state of the drive</summary>
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RamAdapterState state = RamAdapterState.IDLE;
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/// <summary>cached 4025 write; can be modified internally by some things</summary>
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byte cached4025;
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/// <summary>can be raised on byte transfer complete</summary>
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public bool irq;
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/// <summary>true if 4025.1 is set to true</summary>
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bool transferreset = false;
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/// <summary>
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/// 16 bit CRC register. in normal operation, will become all 0 on finishing a read (see x.25 spec for more details)
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/// </summary>
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ushort crc = 0;
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/// <summary>true if data being written to disk is currently being computed in CRC</summary>
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bool writecomputecrc; // this has to be latched because the "flush CRC" call comes in the middle of a byte, of course
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// read and write shift regs, with bit positions and latched values for reload
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byte readreg;
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byte writereg;
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int readregpos;
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int writeregpos;
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byte readreglatch;
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byte writereglatch;
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bool bytetransferflag;
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bool lookingforendofgap = false;
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#endregion
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public Action<bool> DriveLightCallback;
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/// <summary>
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/// eject the loaded disk
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/// </summary>
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public void Eject()
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{
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disk = null;
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state = RamAdapterState.IDLE;
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SetCycles();
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Console.WriteLine("FDS: Disk ejected");
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if (DriveLightCallback != null)
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DriveLightCallback(false);
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}
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/// <summary>
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/// insert a new disk. might have to eject first???
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/// </summary>
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/// <param name="side">least significant bits appear first on physical disk</param>
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/// <param name="bitlength">length of disk in bits</param>
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/// <param name="writeprotect">disk is write protected</param>
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public void Insert(byte[] side, int bitlength, bool writeprotect)
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{
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if (side.Length * 8 < bitlength)
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throw new ArgumentException("Disk too small for parameter!");
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disk = side;
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disksize = bitlength;
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diskpos = 0;
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this.writeprotect = writeprotect;
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state = RamAdapterState.INSERTING;
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SetCycles();
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Console.WriteLine("FDS: Disk Inserted");
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originaldisk = (byte[])disk.Clone();
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if (DriveLightCallback != null)
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DriveLightCallback(false);
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}
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/// <summary>
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/// insert a side image from an fds disk
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/// </summary>
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/// <param name="side">65500 bytes from a broken-ass .fds file to be corrected</param>
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/// <param name="writeprotect">disk is write protected</param>
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public void InsertBrokenImage(byte[] side, bool writeprotect)
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{
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byte[] realside = FixFDSSide(side);
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Insert(realside, 65500 * 8, writeprotect);
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//File.WriteAllBytes("fdsdebug.bin", realside);
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}
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public void ApplyDiff(byte[] data)
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{
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int bitsize = data[0] * 0x10000 + data[1] * 0x100 + data[2];
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if (bitsize != disksize)
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throw new ArgumentException("Disk size mismatch!");
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int pos = 0;
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while (bitsize > 0)
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{
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disk[pos] ^= data[pos + 3];
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pos++;
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bitsize -= 8;
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}
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}
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public byte[] MakeDiff()
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{
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byte[] ret = new byte[(disksize + 7) / 8 + 3];
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int bitsize = disksize;
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ret[0] = (byte)(bitsize / 0x10000);
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ret[1] = (byte)(bitsize / 0x100);
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ret[2] = (byte)(bitsize);
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int pos = 0;
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while (bitsize > 0)
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{
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ret[pos + 3] = (byte)(disk[pos] ^ originaldisk[pos]);
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pos++;
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bitsize -= 8;
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}
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return ret;
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}
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/// <summary>
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/// memorydomain debugging
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/// </summary>
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public int NumBytes { get { return 65500; } }
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/// <summary>
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/// memorydomain debugging
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/// </summary>
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/// <param name="addr"></param>
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/// <returns></returns>
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public byte PeekData(int addr)
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{
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if (disk != null && disk.Length > addr)
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return disk[addr];
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else
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return 0xff;
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}
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// all timings are in terms of PPU cycles (@5.37mhz)
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enum RamAdapterState
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{
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/// <summary>moving over the disk</summary>
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RUNNING,
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/// <summary>new disk/side into the drive</summary>
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INSERTING,
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/// <summary>motor starting</summary>
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SPINUP,
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/// <summary>head moving back to beginning</summary>
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RESET,
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/// <summary>nothing happening</summary>
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IDLE,
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};
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/// <summary>
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/// set cycleswaiting param after a state change
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/// </summary>
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void SetCycles()
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{
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// these are mostly guesses
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switch (state)
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{
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case RamAdapterState.RUNNING: // matches of-quoted 96khz data transfer rate
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// time to read/write one bit
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/* "transfer rate of 96.4kHz"*/
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cycleswaiting = 56;
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break;
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case RamAdapterState.INSERTING: // 100ms
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// time for the disk drive to engage on disk after inserting
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// i know there are no servos or anything that have to engage, just a few
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// springs; so this time is likely rather short
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cycleswaiting = 535000;
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break;
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case RamAdapterState.SPINUP: // 199ms
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// time for motor to spinup and start
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// it's difficult to say how long this time is exactly, as the time the
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// motor spends spinning up is merged with the disk pre-gap, so we don't
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// know how long each is individually
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cycleswaiting = 1070000;
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break;
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case RamAdapterState.IDLE: // irrelevant
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cycleswaiting = 100000;
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break;
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case RamAdapterState.RESET: // 100ms
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// time for motor to re-park after reaching end of drive
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/* "It's a spring which will pull the reading head next to the outer edge of
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* the disk (you can clearly hear a click when this happens), so it's hard to
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* know exactly, but it's almost instantaneous (compared to the 6-7 seconds
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* required for moving in the other direction)."*/
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cycleswaiting = 535000;
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break;
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}
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}
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/// <summary>
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/// data write reg
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/// </summary>
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/// <param name="value"></param>
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public void Write4024(byte value)
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{
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bytetransferflag = false;
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writereglatch = value;
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//Console.WriteLine("!!4024:{0:x2}", value);
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}
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/// <summary>
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/// control reg
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/// </summary>
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/// <param name="value"></param>
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public void Write4025(byte value)
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{
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if ((value & 1) != 0) // start motor
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{
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if (state == RamAdapterState.IDLE && disk != null) // no spinup when no disk
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{
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// this isn't right, despite the fact that without it some games seem to cycle the disk needlessly??
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//if ((cached4025 & 1) != 0)
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// Console.WriteLine("FDS: Ignoring spurious spinup");
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//else
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//{
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state = RamAdapterState.SPINUP;
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SetCycles();
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//}
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if (DriveLightCallback != null)
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DriveLightCallback(true);
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}
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}
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if ((value & 2) != 0)
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transferreset = true;
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if ((cached4025 & 0x40) == 0 && (value & 0x40) != 0)
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{
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lookingforendofgap = true;
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if ((value & 4) == 0)
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{
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// write mode: reload and go
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writeregpos = 0;
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writereg = writereglatch;
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bytetransferflag = true;
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// irq?
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Console.WriteLine("FDS: Startwrite @{0} Reload {1:x2}", diskpos, writereglatch);
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crc = 0;
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writecomputecrc = true;
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}
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}
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irq = false; // ??
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cached4025 = value;
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//if ((cached4025 & 4) == 0)
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// if ((cached4025 & 0x10) != 0)
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// Console.WriteLine("FDS: Starting CRC");
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}
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/// <summary>
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/// general status reg, some bits are from outside the RamAdapter class
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/// </summary>
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/// <returns></returns>
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public byte Read4030()
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{
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byte ret = 0;
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if (bytetransferflag)
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ret |= 0x02;
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if (crc != 0)
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ret |= 0x10;
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if (diskpos == disksize)
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ret |= 0x40; // end of disk
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if (disk != null && !writeprotect)
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ret |= 0x80; // writable disk
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// acked
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bytetransferflag = false;
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irq = false;
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return ret;
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}
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/// <summary>
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/// more status stuff
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/// </summary>
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/// <returns></returns>
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public byte Read4031()
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{
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bytetransferflag = false;
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irq = false; //??
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//Console.WriteLine("{0:x2} @{1}", readreglatch, lastreaddiskpos);
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// note that the shift regs are latched, hence this doesn't happen
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//if (readregpos != 0)
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//{
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// Console.WriteLine("FDS == BIT MISSED ==");
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//}
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return readreglatch;
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}
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/// <summary>
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/// more status stuff
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/// </summary>
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/// <returns></returns>
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public byte Read4032()
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{
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byte ret = 0xff;
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if (disk != null && state != RamAdapterState.INSERTING)
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ret &= unchecked((byte)~0x01);
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if (!transferreset && (state == RamAdapterState.RUNNING || state == RamAdapterState.IDLE))
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ret &= unchecked((byte)~0x02);
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if (disk != null && state != RamAdapterState.INSERTING && !writeprotect)
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ret &= unchecked((byte)~0x04);
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return ret;
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}
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/// <summary>
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/// clock at ~5.37mhz
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/// </summary>
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public void Clock()
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{
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cycleswaiting--;
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if (cycleswaiting == 0)
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{
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switch (state)
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{
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case RamAdapterState.RUNNING:
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if (transferreset) // run head to end of disk
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MoveDummy();
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else if ((cached4025 & 4) != 0) // read mode
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Read();
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else
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Write();
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if (diskpos == disksize)
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{
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Console.WriteLine("FDS: End of Disk");
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state = RamAdapterState.RESET;
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transferreset = false;
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//numcrc = 0;
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if (DriveLightCallback != null)
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DriveLightCallback(false);
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}
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SetCycles();
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break;
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case RamAdapterState.RESET:
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case RamAdapterState.INSERTING:
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state = RamAdapterState.IDLE;
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diskpos = 0;
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SetCycles();
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transferreset = false;
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//numcrc = 0;
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Console.WriteLine("FDS: Return or Insert Complete");
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if (DriveLightCallback != null)
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DriveLightCallback(false);
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break;
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case RamAdapterState.SPINUP:
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state = RamAdapterState.RUNNING;
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SetCycles();
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//transferreset = false; // this definitely does not happen.
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Console.WriteLine("FDS: Spin up complete! Disk is running");
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if (DriveLightCallback != null)
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DriveLightCallback(true);
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break;
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case RamAdapterState.IDLE:
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SetCycles();
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break;
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}
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}
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}
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void Read()
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{
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int bit = disk[diskpos >> 3] >> (diskpos & 7) & 1;
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diskpos++;
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if (lookingforendofgap /*(cached4025 & 0x40) != 0*/ && (cached4025 & 0x10) == 0) // looking for end of gap, but not when CRC is active
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{
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if (bit == 1) // found!
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{
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//Console.WriteLine("FDS: End of Gap @{0}", diskpos);
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lookingforendofgap = false;//cached4025 &= unchecked((byte)~0x40); // stop looking for end of gap
|
|
readregpos = 0;
|
|
crc = 0;
|
|
// the first '1' is included in the CRC
|
|
crc = CCITT(crc, 1);
|
|
//bytetransferflag = true;
|
|
//if ((cached4025 & 0x80) != 0)
|
|
// irq = true;
|
|
}
|
|
// else continue scanning gap
|
|
}
|
|
else // reading actual data
|
|
{
|
|
crc = CCITT(crc, bit);
|
|
readreg &= (byte)~(1 << readregpos);
|
|
readreg |= (byte)(bit << readregpos);
|
|
readregpos++;
|
|
if (readregpos == 8)
|
|
{
|
|
readregpos = 0;
|
|
|
|
bytetransferflag = true;
|
|
if ((cached4025 & 0x80) != 0)
|
|
irq = true;
|
|
//lastreaddiskpos = diskpos;
|
|
//Console.WriteLine("{0:x2} {1} @{2}", readreg, (cached4025 & 0x80) != 0 ? "RAISE" : " ", diskpos);
|
|
readreglatch = readreg;
|
|
|
|
if ((cached4025 & 0x10) != 0)
|
|
{
|
|
//Console.WriteLine("FDS: crc byte {0:x2} @{1}", readreg, diskpos);
|
|
cached4025 &= unchecked((byte)~0x10); // clear CRC reading. no real effect other than to silence debug??
|
|
//Console.WriteLine("FDS: Final CRC {0:x4}", crc);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Write()
|
|
{
|
|
if (writeprotect)
|
|
{
|
|
diskpos++;
|
|
return;
|
|
}
|
|
|
|
bool bittowrite = false;
|
|
|
|
// the variable is named for its function in read mode; in write mode, when not set,
|
|
// write an endless stream of zeroes.
|
|
if (!lookingforendofgap)
|
|
{
|
|
bittowrite = false;
|
|
}
|
|
else
|
|
{
|
|
bittowrite = (writereg & (1 << writeregpos)) != 0;
|
|
//if ((cached4025 & 0x10) == 0)
|
|
if (writecomputecrc)
|
|
crc = CCITT(crc, bittowrite ? 1 : 0);
|
|
writeregpos++;
|
|
if (writeregpos == 8)
|
|
{
|
|
writeregpos = 0;
|
|
writereg = writereglatch;
|
|
bytetransferflag = true;
|
|
if ((cached4025 & 0x80) != 0)
|
|
irq = true;
|
|
//Console.WriteLine("FDS: Write @{0} Reload {1:x2}", diskpos + 1, writereglatch);
|
|
|
|
if ((cached4025 & 0x10) != 0)
|
|
{
|
|
//Console.WriteLine("FDS: write clear CRC", readreg, diskpos);
|
|
|
|
if (crc == 0)
|
|
{
|
|
cached4025 &= unchecked((byte)~0x10); // clear CRC reading
|
|
//Console.WriteLine("FDS: write CRC commit finished");
|
|
// it seems that after a successful CRC, the writereglatch is reset to 0 value. this is needed?
|
|
writereglatch = 0;
|
|
}
|
|
|
|
//Console.WriteLine("{0:x4}", crc);
|
|
writereg = (byte)crc;
|
|
//Console.WriteLine("{0:x2}", writereg);
|
|
crc >>= 8;
|
|
//Console.WriteLine("{0:x4}", crc);
|
|
// loaded the first CRC byte to write, so stop computing CRC on data
|
|
writecomputecrc = false;
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
var tmp = disk[diskpos >> 3];
|
|
tmp &= unchecked((byte)~(1 << (diskpos & 7)));
|
|
if (bittowrite)
|
|
tmp |= (byte)(1 << (diskpos & 7));
|
|
disk[diskpos >> 3] = tmp;
|
|
diskpos++;
|
|
}
|
|
|
|
void MoveDummy()
|
|
{
|
|
diskpos++;
|
|
}
|
|
|
|
|
|
}
|
|
}
|