52 lines
1.1 KiB
C#
52 lines
1.1 KiB
C#
using System.IO;
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using BizHawk.Common;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Computers.Commodore64
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{
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sealed public partial class C64 : IStatable
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{
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public bool BinarySaveStatesPreferred { get { return false; } }
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public void LoadStateBinary(BinaryReader br)
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{
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SyncState(new Serializer(br));
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}
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public void LoadStateText(TextReader reader)
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{
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SyncState(new Serializer(reader));
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}
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public void SaveStateBinary(BinaryWriter bw)
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{
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SyncState(new Serializer(bw));
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}
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public void SaveStateText(TextWriter writer)
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{
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SyncState(new Serializer(writer));
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}
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public byte[] SaveStateBinary()
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{
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MemoryStream ms = new MemoryStream();
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BinaryWriter bw = new BinaryWriter(ms);
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SaveStateBinary(bw);
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bw.Flush();
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return ms.ToArray();
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}
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private void SyncState(Serializer ser)
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{
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ser.BeginSection("core");
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ser.Sync("frame", ref _frame);
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ser.Sync("islag", ref _islag);
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ser.Sync("lagcount", ref _lagcount);
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board.SyncState(ser);
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ser.EndSection();
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}
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}
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}
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