BizHawk/BizHawk.Emulation.Cores/Computers/Commodore64/C64.IStatable.cs

52 lines
1.1 KiB
C#

using System.IO;
using BizHawk.Common;
using BizHawk.Emulation.Common;
namespace BizHawk.Emulation.Cores.Computers.Commodore64
{
sealed public partial class C64 : IStatable
{
public bool BinarySaveStatesPreferred { get { return false; } }
public void LoadStateBinary(BinaryReader br)
{
SyncState(new Serializer(br));
}
public void LoadStateText(TextReader reader)
{
SyncState(new Serializer(reader));
}
public void SaveStateBinary(BinaryWriter bw)
{
SyncState(new Serializer(bw));
}
public void SaveStateText(TextWriter writer)
{
SyncState(new Serializer(writer));
}
public byte[] SaveStateBinary()
{
MemoryStream ms = new MemoryStream();
BinaryWriter bw = new BinaryWriter(ms);
SaveStateBinary(bw);
bw.Flush();
return ms.ToArray();
}
private void SyncState(Serializer ser)
{
ser.BeginSection("core");
ser.Sync("frame", ref _frame);
ser.Sync("islag", ref _islag);
ser.Sync("lagcount", ref _lagcount);
board.SyncState(ser);
ser.EndSection();
}
}
}