168 lines
5.9 KiB
C#
168 lines
5.9 KiB
C#
namespace HelloWorld
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{
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public partial class CustomMainForm
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.label_Watch1 = new System.Windows.Forms.Label();
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this.label_Watch2 = new System.Windows.Forms.Label();
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this.label_Watch3 = new System.Windows.Forms.Label();
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this.label_Game = new System.Windows.Forms.Label();
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this.button1 = new System.Windows.Forms.Button();
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this.label_GameHash = new System.Windows.Forms.Label();
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this.savestateLabel = new System.Windows.Forms.Label();
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this.savestateName = new System.Windows.Forms.TextBox();
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this.saveState = new System.Windows.Forms.Button();
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this.loadstate = new System.Windows.Forms.Button();
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this.SuspendLayout();
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//
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// label_Watch1
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//
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this.label_Watch1.AutoSize = true;
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this.label_Watch1.Location = new System.Drawing.Point(12, 57);
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this.label_Watch1.Name = "label_Watch1";
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this.label_Watch1.Size = new System.Drawing.Size(35, 13);
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this.label_Watch1.TabIndex = 0;
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this.label_Watch1.Text = "label1";
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//
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// label_Watch2
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//
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this.label_Watch2.AutoSize = true;
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this.label_Watch2.Location = new System.Drawing.Point(12, 79);
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this.label_Watch2.Name = "label_Watch2";
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this.label_Watch2.Size = new System.Drawing.Size(35, 13);
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this.label_Watch2.TabIndex = 1;
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this.label_Watch2.Text = "label2";
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//
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// label_Watch3
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//
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this.label_Watch3.AutoSize = true;
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this.label_Watch3.Location = new System.Drawing.Point(12, 102);
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this.label_Watch3.Name = "label_Watch3";
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this.label_Watch3.Size = new System.Drawing.Size(35, 13);
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this.label_Watch3.TabIndex = 2;
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this.label_Watch3.Text = "label3";
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//
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// label_Game
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//
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this.label_Game.AutoSize = true;
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this.label_Game.Location = new System.Drawing.Point(13, 13);
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this.label_Game.Name = "label_Game";
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this.label_Game.Size = new System.Drawing.Size(35, 13);
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this.label_Game.TabIndex = 3;
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this.label_Game.Text = "label4";
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//
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// button1
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//
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this.button1.Location = new System.Drawing.Point(176, 226);
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this.button1.Name = "button1";
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this.button1.Size = new System.Drawing.Size(96, 23);
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this.button1.TabIndex = 4;
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this.button1.Text = "Frame Advance";
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this.button1.UseVisualStyleBackColor = true;
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this.button1.Click += new System.EventHandler(this.button1_Click);
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//
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// label_GameHash
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//
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this.label_GameHash.AutoSize = true;
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this.label_GameHash.Location = new System.Drawing.Point(13, 35);
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this.label_GameHash.Name = "label_GameHash";
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this.label_GameHash.Size = new System.Drawing.Size(35, 13);
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this.label_GameHash.TabIndex = 5;
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this.label_GameHash.Text = "label5";
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//
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// savestateLabel
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//
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this.savestateLabel.AutoSize = true;
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this.savestateLabel.Location = new System.Drawing.Point(12, 119);
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this.savestateLabel.Name = "savestateLabel";
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this.savestateLabel.Size = new System.Drawing.Size(87, 13);
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this.savestateLabel.TabIndex = 8;
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this.savestateLabel.Text = "Savestate name:";
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//
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// savestateName
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//
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this.savestateName.Location = new System.Drawing.Point(106, 116);
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this.savestateName.Name = "savestateName";
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this.savestateName.Size = new System.Drawing.Size(75, 20);
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this.savestateName.TabIndex = 9;
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//
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// saveState
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//
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this.saveState.Location = new System.Drawing.Point(187, 114);
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this.saveState.Name = "saveState";
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this.saveState.Size = new System.Drawing.Size(44, 23);
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this.saveState.TabIndex = 10;
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this.saveState.Text = "Save";
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this.saveState.UseVisualStyleBackColor = true;
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this.saveState.Click += new System.EventHandler(this.saveState_Click);
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//
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// loadstate
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//
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this.loadstate.Location = new System.Drawing.Point(237, 114);
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this.loadstate.Name = "loadstate";
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this.loadstate.Size = new System.Drawing.Size(46, 23);
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this.loadstate.TabIndex = 11;
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this.loadstate.Text = "Load";
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this.loadstate.UseVisualStyleBackColor = true;
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this.loadstate.Click += new System.EventHandler(this.loadstate_Click);
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//
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// CustomMainForm
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(284, 261);
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this.Controls.Add(this.loadstate);
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this.Controls.Add(this.saveState);
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this.Controls.Add(this.savestateName);
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this.Controls.Add(this.savestateLabel);
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this.Controls.Add(this.label_GameHash);
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this.Controls.Add(this.button1);
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this.Controls.Add(this.label_Game);
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this.Controls.Add(this.label_Watch3);
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this.Controls.Add(this.label_Watch2);
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this.Controls.Add(this.label_Watch1);
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this.Name = "CustomMainForm";
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.Label label_Watch1;
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private System.Windows.Forms.Label label_Watch2;
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private System.Windows.Forms.Label label_Watch3;
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private System.Windows.Forms.Label label_Game;
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private System.Windows.Forms.Button button1;
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private System.Windows.Forms.Label label_GameHash;
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private System.Windows.Forms.Label savestateLabel;
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private System.Windows.Forms.TextBox savestateName;
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private System.Windows.Forms.Button saveState;
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private System.Windows.Forms.Button loadstate;
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}
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} |