217 lines
5.9 KiB
C#
217 lines
5.9 KiB
C#
using System;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Nintendo.GBA
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{
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[Core("mGBA", "endrift", true, true, "0.6.1 (c3e9258bc3a1e8a0e68ff73d5ff9674b56257eb7)", "https://mgba.io/", false)]
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[ServiceNotApplicable(typeof(IDriveLight), typeof(IRegionable))]
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public partial class MGBAHawk : IEmulator, IVideoProvider, ISoundProvider, IGBAGPUViewable,
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ISaveRam, IStatable, IInputPollable, ISettable<MGBAHawk.Settings, MGBAHawk.SyncSettings>,
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IDebuggable
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{
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[CoreConstructor("GBA")]
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public MGBAHawk(byte[] file, CoreComm comm, SyncSettings syncSettings, Settings settings, bool deterministic, GameInfo game)
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{
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_syncSettings = syncSettings ?? new SyncSettings();
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_settings = settings ?? new Settings();
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DeterministicEmulation = deterministic;
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byte[] bios = comm.CoreFileProvider.GetFirmware("GBA", "Bios", false);
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DeterministicEmulation &= bios != null;
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if (DeterministicEmulation != deterministic)
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{
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throw new InvalidOperationException("A BIOS is required for deterministic recordings!");
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}
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if (!DeterministicEmulation && bios != null && !_syncSettings.RTCUseRealTime && !_syncSettings.SkipBios)
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{
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// in these situations, this core is deterministic even though it wasn't asked to be
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DeterministicEmulation = true;
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}
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if (bios != null && bios.Length != 16384)
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{
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throw new InvalidOperationException("BIOS must be exactly 16384 bytes!");
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}
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var skipBios = !DeterministicEmulation && _syncSettings.SkipBios;
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_core = LibmGBA.BizCreate(bios, file, file.Length, GetOverrideInfo(game), skipBios);
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if (_core == IntPtr.Zero)
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{
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throw new InvalidOperationException("BizCreate() returned NULL! Bad BIOS? and/or ROM?");
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}
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try
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{
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CreateMemoryDomains(file.Length);
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var ser = new BasicServiceProvider(this);
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ser.Register<IDisassemblable>(new ArmV4Disassembler());
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ser.Register<IMemoryDomains>(_memoryDomains);
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ServiceProvider = ser;
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CoreComm = comm;
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CoreComm.NominalWidth = 240;
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CoreComm.NominalHeight = 160;
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PutSettings(_settings);
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}
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catch
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{
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LibmGBA.BizDestroy(_core);
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throw;
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}
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}
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public IEmulatorServiceProvider ServiceProvider { get; }
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public ControllerDefinition ControllerDefinition => GBA.GBAController;
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public void FrameAdvance(IController controller, bool render, bool rendersound = true)
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{
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Frame++;
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if (controller.IsPressed("Power"))
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{
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LibmGBA.BizReset(_core);
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// BizReset caused memorydomain pointers to change.
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WireMemoryDomainPointers();
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}
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IsLagFrame = LibmGBA.BizAdvance(
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_core,
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VBANext.GetButtons(controller),
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_videobuff,
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ref _nsamp,
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_soundbuff,
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RTCTime(),
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(short)controller.GetFloat("Tilt X"),
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(short)controller.GetFloat("Tilt Y"),
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(short)controller.GetFloat("Tilt Z"),
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(byte)(255 - controller.GetFloat("Light Sensor")));
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if (IsLagFrame)
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{
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LagCount++;
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}
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// this should be called in hblank on the appropriate line, but until we implement that, just do it here
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_scanlinecb?.Invoke();
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}
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public int Frame { get; private set; }
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public string SystemId => "GBA";
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public bool DeterministicEmulation { get; }
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public void ResetCounters()
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{
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Frame = 0;
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LagCount = 0;
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IsLagFrame = false;
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}
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public CoreComm CoreComm { get; }
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public void Dispose()
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{
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if (_core != IntPtr.Zero)
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{
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LibmGBA.BizDestroy(_core);
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_core = IntPtr.Zero;
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}
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}
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public GBAGPUMemoryAreas GetMemoryAreas()
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{
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return _gpumem;
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}
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[FeatureNotImplemented]
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public void SetScanlineCallback(Action callback, int scanline)
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{
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_scanlinecb = callback;
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}
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private readonly byte[] _saveScratch = new byte[262144];
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private IntPtr _core;
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private static LibmGBA.OverrideInfo GetOverrideInfo(GameInfo game)
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{
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if (!game.OptionPresent("mgbaNeedsOverrides"))
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{
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// the gba game db predates the mgba core in bizhawk, but was never used by the mgba core,
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// which had its own handling for overrides
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// to avoid possible regressions, we don't want to be overriding things that we already
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// know work in mgba, so unless this parameter is set, we do nothing
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return null;
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}
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var ret = new LibmGBA.OverrideInfo();
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if (game.OptionPresent("flashSize"))
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{
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switch (game.GetIntValue("flashSize"))
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{
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case 65536:
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ret.Savetype = LibmGBA.SaveType.Flash512;
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break;
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case 131072:
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ret.Savetype = LibmGBA.SaveType.Flash1m;
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break;
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default:
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throw new InvalidOperationException("Unknown flashSize");
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}
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}
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else if (game.OptionPresent("saveType"))
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{
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switch (game.GetIntValue("saveType"))
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{
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// 3 specifies either flash 512 or 1024, but in vba-over.ini, the latter will have a flashSize as well
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case 3:
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ret.Savetype = LibmGBA.SaveType.Flash512;
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break;
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case 4:
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ret.Savetype = LibmGBA.SaveType.Eeprom;
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break;
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default:
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throw new InvalidOperationException("Unknown saveType");
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}
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}
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if (game.GetInt("rtcEnabled", 0) == 1)
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{
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ret.Hardware |= LibmGBA.Hardware.Rtc;
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}
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if (game.GetInt("mirroringEnabled", 0) == 1)
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{
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throw new InvalidOperationException("Don't know what to do with mirroringEnabled!");
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}
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if (game.OptionPresent("idleLoop"))
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{
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ret.IdleLoop = (uint)game.GetHexValue("idleLoop");
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}
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return ret;
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}
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private Action _scanlinecb;
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private GBAGPUMemoryAreas _gpumem;
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private long RTCTime()
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{
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if (!DeterministicEmulation && _syncSettings.RTCUseRealTime)
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{
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return (long)DateTime.Now.Subtract(new DateTime(1970, 1, 1)).TotalSeconds;
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}
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long basetime = (long)_syncSettings.RTCInitialTime.Subtract(new DateTime(1970, 1, 1)).TotalSeconds;
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long increment = Frame * 4389L >> 18;
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return basetime + increment;
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}
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}
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}
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