BizHawk/BizHawk.MultiClient/NEStools/NameTableViewer.cs

101 lines
3.7 KiB
C#

using System;
using System.Drawing;
using System.Windows.Forms;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Globalization;
namespace BizHawk.MultiClient
{
public class NameTableViewer : Control
{
Size pSize;
public Bitmap nametables;
public NameTableViewer()
{
pSize = new Size(512, 480);
nametables = new Bitmap(pSize.Width, pSize.Height);
SetStyle(ControlStyles.AllPaintingInWmPaint, true);
SetStyle(ControlStyles.UserPaint, true);
SetStyle(ControlStyles.DoubleBuffer, true);
SetStyle(ControlStyles.SupportsTransparentBackColor, true);
this.Size = new Size(256, 224);
this.BackColor = Color.Transparent;
this.Paint += new System.Windows.Forms.PaintEventHandler(this.NameTableViewer_Paint);
}
public enum WhichNametable
{
NT_2000, NT_2400, NT_2800, NT_2C00, NT_ALL, TOPS, BOTTOMS
}
public WhichNametable Which = WhichNametable.NT_ALL;
private void Display(Graphics g)
{
g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.NearestNeighbor;
g.PixelOffsetMode = System.Drawing.Drawing2D.PixelOffsetMode.Half;
switch (Which)
{
case WhichNametable.NT_ALL:
g.DrawImageUnscaled(nametables, 1, 1);
break;
case WhichNametable.NT_2000:
g.DrawImage(nametables, new Rectangle(0, 0, 512, 480), 0, 0, 256, 240, GraphicsUnit.Pixel);
break;
case WhichNametable.NT_2400:
g.DrawImage(nametables, new Rectangle(0, 0, 512, 480), 256, 0, 256, 240, GraphicsUnit.Pixel);
break;
case WhichNametable.NT_2800:
g.DrawImage(nametables, new Rectangle(0, 0, 512, 480), 0, 240, 256, 240, GraphicsUnit.Pixel);
break;
case WhichNametable.NT_2C00:
g.DrawImage(nametables, new Rectangle(0, 0, 512, 480), 256, 240, 256, 240, GraphicsUnit.Pixel);
break;
//adelikat: Meh, just in case we might want these, someone requested it but I can't remember the justification so I didn't do the UI part
case WhichNametable.TOPS:
g.DrawImage(nametables, new Rectangle(0, 0, 512, 240), 0, 0, 512, 240, GraphicsUnit.Pixel);
break;
case WhichNametable.BOTTOMS:
g.DrawImage(nametables, new Rectangle(0, 240, 512, 240), 0, 240, 512, 240, GraphicsUnit.Pixel);
break;
}
}
private void NameTableViewer_Paint(object sender, PaintEventArgs e)
{
e.Graphics.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.NearestNeighbor;
e.Graphics.PixelOffsetMode = System.Drawing.Drawing2D.PixelOffsetMode.Half;
switch (Which)
{
case WhichNametable.NT_ALL:
e.Graphics.DrawImageUnscaled(nametables, 1, 1);
break;
case WhichNametable.NT_2000:
e.Graphics.DrawImage(nametables, new Rectangle(0, 0, 512, 480), 0, 0, 256, 240, GraphicsUnit.Pixel);
break;
case WhichNametable.NT_2400:
e.Graphics.DrawImage(nametables, new Rectangle(0, 0, 512, 480), 256, 0, 256, 240, GraphicsUnit.Pixel);
break;
case WhichNametable.NT_2800:
e.Graphics.DrawImage(nametables, new Rectangle(0, 0, 512, 480), 0, 240, 256, 240, GraphicsUnit.Pixel);
break;
case WhichNametable.NT_2C00:
e.Graphics.DrawImage(nametables, new Rectangle(0, 0, 512, 480), 256, 240, 256, 240, GraphicsUnit.Pixel);
break;
//adelikat: Meh, just in case we might want these, someone requested it but I can't remember the justification so I didn't do the UI part
case WhichNametable.TOPS:
e.Graphics.DrawImage(nametables, new Rectangle(0, 0, 512, 240), 0, 0, 512, 240, GraphicsUnit.Pixel);
break;
case WhichNametable.BOTTOMS:
e.Graphics.DrawImage(nametables, new Rectangle(0, 240, 512, 240), 0, 240, 512, 240, GraphicsUnit.Pixel);
break;
}
}
}
}