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Atari2600
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Atari 2600 debugger - make registers settable
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2014-05-31 21:57:28 +00:00 |
Cheats
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Move InputValidate and StringHelpers to BizHawk.Common
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2014-07-03 14:51:03 +00:00 |
GB
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Move some extension methods from the generic extensions file to NumberExtensions and fix up namespaces
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2014-07-03 15:35:50 +00:00 |
GBA
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Move some extension methods from the generic extensions file to NumberExtensions and fix up namespaces
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2014-07-03 15:35:50 +00:00 |
Genesis
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Genesis Tile Viewer - same stuff as other tile viewers
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2014-04-13 22:08:46 +00:00 |
HexEditor
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Convert a Util method to an extension method
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2014-07-03 18:29:51 +00:00 |
Lua
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Merge InputValidate into StringExtensions
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2014-07-03 16:00:57 +00:00 |
NES
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Remove some unused code
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2014-06-29 02:33:50 +00:00 |
PCE
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add a crappy little PCE sound debugger and individual channel muting
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2014-06-09 08:10:20 +00:00 |
SMS
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SMS - Vdp Viewer - save screenshot to file menu items
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2014-04-13 20:13:22 +00:00 |
SNES
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Move some extension methods from the generic extensions file to NumberExtensions and fix up namespaces
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2014-07-03 15:35:50 +00:00 |
TAStudio
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Remove some unused code
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2014-06-29 02:33:50 +00:00 |
TI83
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Ti83 Keypad - Always on Top, Floating Window, refactor
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2014-02-01 15:29:18 +00:00 |
VirtualPads
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Virtualpads - Analog Stick - fix updating of stick value when using the X,Y numeric boxes
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2014-07-02 15:38:39 +00:00 |
Watch
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Hex and Watch Boxes - prevent user from pasting invalid input, also if they do manage to get the textbox into an invalid state, interpret the value as 0 rather than throwing an exception
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2014-07-03 16:43:39 +00:00 |
BatchRun.Designer.cs
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add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it
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2014-01-15 02:16:06 +00:00 |
BatchRun.cs
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remove redundant code throughout the emuhawk project
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2014-06-29 02:28:48 +00:00 |
BatchRun.resx
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add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it
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2014-01-15 02:16:06 +00:00 |
BatchRunner.cs
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Add OSD message notifier to CoreComm
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2014-03-18 03:03:53 +00:00 |
IToolForm.cs
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
InputPrompt.Designer.cs
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Movies 2.0 - some progress towards supporting floats
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2014-02-25 02:56:32 +00:00 |
InputPrompt.cs
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Merge InputValidate into StringExtensions
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2014-07-03 16:00:57 +00:00 |
InputPrompt.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
ToolBox.Designer.cs
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Genesis Tile Viewer - same stuff as other tile viewers
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2014-04-13 22:08:46 +00:00 |
ToolBox.cs
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start a new Virtual Pad Tool, currently only does NES with one controller as a proof of concept, this is probably a messed up commit will fix next
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2014-06-22 13:57:23 +00:00 |
ToolBox.resx
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Add GB GPU viewer to toolbox, and clean up some toolbox behavior
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2013-12-22 03:15:53 +00:00 |
ToolHelpers.cs
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PCE CDL - remember window position and size, restore defaults, make Open and Save file dialogs look pretty, don't enable save as menu item if no cdl started since it nags you if you choose it
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2014-04-13 12:22:53 +00:00 |
ToolManager.cs
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start a new Virtual Pad Tool, currently only does NES with one controller as a proof of concept, this is probably a messed up commit will fix next
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2014-06-22 13:57:23 +00:00 |
TraceLogger.Designer.cs
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Trace Logger - remember window size, implement floating window and restore default settings, refactor, also clean up some ToolDialogSettings logic
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2014-01-30 15:28:05 +00:00 |
TraceLogger.cs
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Trace Logger - apply the new line hack done for clipboard to the save to file option
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2014-05-20 18:38:25 +00:00 |
TraceLogger.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |