113 lines
2.7 KiB
C#
113 lines
2.7 KiB
C#
using System;
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using System.Drawing;
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using System.Windows.Forms;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Globalization;
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namespace BizHawk.MultiClient
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{
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public class PaletteViewer : Control
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{
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public class Palette
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{
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public int address { get; set; }
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private int value { get; set; }
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private Color color;
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public Palette(int Address)
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{
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address = Address;
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value = -1;
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}
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public Palette(Palette p)
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{
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address = p.address;
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value = p.value;
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color = p.color;
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}
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public int GetValue()
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{
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return value;
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}
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public void SetValue(int val)
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{
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unchecked
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{
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value = val;
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}
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color = Color.FromArgb(value); //TODO: value should be unprocessed! then do all calculations on this line
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}
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public Color GetColor()
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{
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return color;
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}
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}
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public Palette[] bgPalettes = new Palette[16];
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public Palette[] spritePalettes = new Palette[16];
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public Palette[] bgPalettesPrev = new Palette[16];
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public Palette[] spritePalettesPrev = new Palette[16];
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public PaletteViewer()
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{
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SetStyle(ControlStyles.AllPaintingInWmPaint, true);
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SetStyle(ControlStyles.UserPaint, true);
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SetStyle(ControlStyles.OptimizedDoubleBuffer, true);
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SetStyle(ControlStyles.SupportsTransparentBackColor, true);
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this.Size = new Size(128, 32);
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this.BackColor = Color.Transparent;
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this.Paint += new System.Windows.Forms.PaintEventHandler(this.PaletteViewer_Paint);
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this.KeyDown += new System.Windows.Forms.KeyEventHandler(this.PaletteViewer_KeyDown);
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for (int x = 0; x < 16; x++)
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{
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bgPalettes[x] = new Palette(x);
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spritePalettes[x] = new Palette(x + 16);
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}
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}
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private void PaletteViewer_KeyDown(object sender, System.Windows.Forms.KeyEventArgs e) { }
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private void PaletteViewer_Paint(object sender, PaintEventArgs e)
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{
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unchecked
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{
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Rectangle rect;
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for (int x = 0; x < 16; x++)
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{
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if (bgPalettes[x] != bgPalettesPrev[x])
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{
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rect = new Rectangle(new Point(x * 16, 1), new Size(16, 16));
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e.Graphics.FillRectangle(new SolidBrush(bgPalettes[x].GetColor()), rect);
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}
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if (spritePalettes != spritePalettesPrev)
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{
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rect = new Rectangle(new Point(x * 16, 17), new Size(16, 16));
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e.Graphics.FillRectangle(new SolidBrush(spritePalettes[x].GetColor()), rect);
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}
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}
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}
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}
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public bool HasChanged()
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{
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for (int x = 0; x < 16; x++)
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{
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if (bgPalettes[x] != bgPalettesPrev[x])
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return true;
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if (spritePalettes[x] != spritePalettesPrev[x])
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return true;
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}
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return false;
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}
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}
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}
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