BizHawk/BizHawk.Client.Common/movie
goyuken 610ac0d4d2 correct lynx platform flamerate, fix bug in virtual boy platform flamerate 2014-11-23 19:25:47 +00:00
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bk2 SystemID is Lynx not LYNX, cuz I said so 2014-11-21 01:32:15 +00:00
bkm framebuffer in movie anchor states 2014-10-27 01:14:47 +00:00
conversions Tastudio - When creating a savestate-anchored movie from an existing movie, copy the previous input into VerificationLog.txt 2014-11-01 14:01:21 +00:00
interfaces framebuffer in movie anchor states 2014-10-27 01:14:47 +00:00
tasproj Tasproj loading - don't attempt to read from empty files if they exist but are empty 2014-11-20 00:14:33 +00:00
HeaderKeys.cs BK2 - support loop offset 2014-06-14 18:52:00 +00:00
MovieImport.cs When importing snes movies, set the movie sync settings to Compatibility profile 2014-11-09 16:49:11 +00:00
MovieService.cs Fix Bkm to Bk2 conversion 2014-07-16 23:22:30 +00:00
MovieSession.cs When loading a movie that specified quicknes or neshawk (or bsnes vs snes9x), don't permanently override the user's core preference 2014-11-09 17:14:16 +00:00
MultitrackRecording.cs ugh, oops 2014-08-17 16:00:46 +00:00
PlatformFrameRates.cs correct lynx platform flamerate, fix bug in virtual boy platform flamerate 2014-11-23 19:25:47 +00:00
Subtitle.cs Refactored srt exporting to have less logic client side and implemented color. 2014-08-17 11:36:37 +00:00
SubtitleList.cs Refactored srt exporting to have less logic client side and implemented color. 2014-08-17 11:36:37 +00:00